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Edit Vertex Group Weight Overlay Renders Too Bright
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux-5.3.0-45-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.13581 Core Profile Context

Blender Version
Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-04-2, hash: rBb26bebd59f2d1a859f7faa2d57413448686da8a8
Worked: (newest version of Blender that worked as expected)

Short description of error
When enabling/disabling the edit mode weight overlay the wires, axis and overlay is rendered too bright.

Exact steps for others to reproduce the error

  1. go to edit mode
  2. enable Vertex Group Weight
  3. disable Vertex Group Weight
  4. enable Vertex Group Weight

Event Timeline

Evan Wilson (EAW) renamed this task from Edit Vertex Group Weight Overlay Renders To Bright to Edit Vertex Group Weight Overlay Renders Too Bright.Apr 2 2020, 3:40 PM
Jeroen Bakker (jbakker) changed the subtype of this task from "Report" to "Bug".Apr 2 2020, 5:26 PM
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Apr 3 2020, 4:18 PM

It seems to be better now, but I still see a flash as if the overlays aren't reset correctly on the first sample. When disabling AA this is persistent