Blender 2.83 white screen on startup #75546
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opened 2020-04-09 09:56:04 +02:00 by Mykola Filon
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Reference: blender/blender#75546
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83 branch: master - commits after date: 2020-04-06 21:23, hash:
10f0e003a9
(can't get commits numbers because can't run the app of latest build. Only have zip files names of builds blender-2.83-1239cab11ff9-windows64, blender-2.83-ea5a2efb5707-windows64, blender-2.83-9d0f4520768f-windows64 )Worked: version: 2.83 (sub 12), branch: master, commit date: 2020-04-06 21:23, hash:
10f0e003a9
Short description of error
When try to start blender.exe. I'm getting a Blender app opened with white flat color, and previous builds also stop opening correctly. If I'm doing
a reboot of windows, previous build startsup correctly. But if I try to open latest build of blender, previus build also freezes on startup.
I think the latest builds are crashing the vieo card drivers somehow, so previous build won't startup correctly before a reboot of reinstalling drivers
Exact steps for others to reproduce the error
run Blender.exe of the latest experimental build
get white screen
Added subscriber: @NFeelone
Added subscriber: @dfelinto
Changed status from 'Needs Triage' to: 'Needs User Info'
The range you describe is narrow enough, but could you please do the following:
blender-2.83-10f0e003a95a -windows64
blender-2.83-9d0f4520768f-windows64
In all these cases please run with factory startup (Open your windows console with
cmd
, go to Blender's folder andblender.exe --factory-startup
).And for the records, I cannot reproduce with
1239cab11ff9
and:System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.74
Added subscriber: @sakuramurai
Hello
I have exactly the same problem after starting today's build 2.83. Everything worked fine yesterday. As soon as I downloaded and launched today’s new everyday build 2.83, everywhere this eternal white screen
@dfelinto I have up to date Geforce drivers (tested with Studio and GameReady drivers) getting the same result:
blender-2.83-10f0e003a95a -windows64
working fine, if I don't run newer build before in my windows session.Runnig with factry defaults won't help.
Sometimes this bug with white screen desappers when I run
blender-2.83-10f0e003a95a -windows64
before opening newer build (but only sometimes).Also I tried to delete my userprefs.blend file and tried to run newest build
blender-2.83-1239cab11ff9-windows64
- didn't help. So I ran with recording logs. Here are my logs, when I'm getting white screenblender_debug_output.txt
blender_system_info.txt
Added subscriber: @AlbertoVelazquez
I can confirm the bug with today build in windows 10 64bits.
Anyone claiming yesterday was fine, can you confirm that the build you tested was ea5a2efb5707?
@dfelinto yes,
ea5a2efb5707
was the first build that starts showing white screen: here's a log for this build blender_debug_output.txtAdded subscriber: @Blendork
Same problem here on the latest win64 build. Deleting BF folder from AppData and --factory-startup don't help.
Added subscriber: @lateasusual
Seems to have been caused by https://developer.blender.org/rBd571d615a59a40f1d313121cf07fe6e17461e8f0
Gets stuck in the loop in GHOST_WindowWin32::initializeWintab()
I can confirm the bug in the
1239cab11f
version, the last that work that I tested was the6f4dbb661f
. And I can confirm that sometimes blender open normallyWindows 10 64bits
Nvidia RTX 2060 Super
Drivers 442.74 DCH
Tablet Huion q11k v2
Drivers 14.8.90.1126
I had a wacom but I don't think taht actually I had the drivers installed
If blender2.83 open correctly when you are inside and open a new window, for example preferences, the problem can be the same and create a blank window that freezed the program
Mmmm, now the bug happens in my blender2.82a install. Anyone have seen this?
Blender 2.82 failed after have the errores in blender2.83, but after restart the PC the problem in 2.82 disappear.
Added subscriber: @PrototypeNM1
@AlbertoVelazquez to clarify, can you repeatedly cause problems in 2.82a by having launched 2.83 prior, and repeatedly fix it by restarting the PC?
Just on a hunch, if you have GIMP installed could you launch it and see if that also fixes 2.82a, or alternatively is it also broken?
Can someone confirm whether this test build fixes the issue?
This issue was referenced by
1a3928f33c
Changed status from 'Needs User Info' to: 'Resolved'
Tested, It work for me, also I think that need less time to boot that before