Page MenuHome

UI: Consistent terminology in the color picker : low hanging fruit/ lowest priority
Closed, ResolvedPublic

Description

Blender Version
Broken: 2.82a

Consistent terminology in the color picker : low hanging fruit/ lowest priority
In the Texture Paint color picker, there are two color swatches:

The first is labeled "Color". Fine. The 2nd is labeled "Secondary Color". Fine. The little gizmo that swaps them around is labeled "Brush Colors Flip: Toggle foreground and background brush colors".

This is real OCD stuff, BUT:

IMO, "Swap" would be better than 'flip' AND 'toggle'. --Flip doesn't mean much, esp. since the swatches are laid out horizontally. --'Toggle' is more appropriate in states that are enabled/disabled. -- 'Swap' would be both more accurate and more descriptive.

"Foreground" and "background" -- suddenly, new terms. Should be "Color and Secondary Color" if sticking with the current naming. Consistency, please.

YMMV, but if there's a 'Secondary Color', IMO the other one should be the 'Primary Color'.

I realize this is minutia, but on the other hand, it's super-easy to get right, because it's just a few text labels.