Entering Sculpt mode after using Multires Subdivide crashes Blender #75748
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Reference: blender/blender#75748
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83 (sub 13), branch: master, commit date: 2020-04-15 07:36, hash:
530008df1d
Worked: Build from April 10th still worked
Short description of error
Entering Sculpt mode after using Multires Subdivide crashes Blender.
Exact steps for others to reproduce the error
Added subscriber: @Symstract
#75931 was marked as duplicate of this issue
#75923 was marked as duplicate of this issue
#75911 was marked as duplicate of this issue
#75887 was marked as duplicate of this issue
#75864 was marked as duplicate of this issue
#75858 was marked as duplicate of this issue
#75838 was marked as duplicate of this issue
#75817 was marked as duplicate of this issue
#75807 was marked as duplicate of this issue
#75776 was marked as duplicate of this issue
#75773 was marked as duplicate of this issue
#75771 was marked as duplicate of this issue
Added subscribers: @PabloDobarro, @ankitm
Changed status from 'Needs Triage' to: 'Confirmed'
caused by
bf49bb354f
CC @PabloDobarro
Added subscriber: @SteffenD
Added subscribers: @MeshVoid, @SlateBlue
Added subscriber: @ebarranco
Added subscriber: @wevon-2
Added subscriber: @Yusz
Added subscriber: @angelo9888
Added subscriber: @TheRedWaxPolice
This crash is painful... A temporary workaround is to disable the multires before entering the sculpt mode.. then enable it.. 😐
Added subscriber: @HoyaChoe
Added subscriber: @zubenelgennubi
Added subscriber: @costa
Added subscriber: @lastrodamo
I have the same crash with the latest release 2.83 beta
Added subscriber: @YegorSmirnov
Added subscriber: @koko_ze
Added subscriber: @RodDavis
Added subscriber: @jemian
Added subscriber: @Isfuelo
Added subscriber: @rjg
With the multires modifier enabled, there's no mesh data in the
SculptSession
.mvert
,mpoly
andmloop
areNULL
. Looks to me likesculpt_update_object
(paint.c ) should set them to their actual values instead ofNULL
when the multires modifier is used.Just noticed, there appears to be a patch D7431 for this that hasn't been committed yet.
Added subscribers: @rthc, @Russ1642
Added subscriber: @Mike94
Changed status from 'Confirmed' to: 'Resolved'
Should be fixed in
35cbf3b5dc
Added subscriber: @pixeltrain3d
Removed subscriber: @Yusz
Added subscriber: @Brias