Node editor “View selected” does not zoom in to the selected node #75809

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opened 2020-04-17 04:49:22 +02:00 by Dolphin Dream · 5 comments
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System Information
Operating system: Mac Mojave
Graphics card: Radeon Pro 555X 4 GB / Intel UHD Graphics 630 1536 MB

Blender Version
2.82

Description of the problem
In compositor (or any other node editor system) if you zoom out of the nodes, then select a node and then do “View Selected” the editor does not zoom into the selected node, but only centers the node to the view. This “View Selected” behavior in 3D viewport however not only centers the view around the selected object but also zoom in as much as possible to the object while keeping it still within the view. I think this behavior should be universal to the node editor as well. My usual workflow is to zoom out of a node tree, sselect a node then zoom into that node to adjust the settings. With the current behavior blender 2.82 has I also need to manually zoom in to the node after doing “View Selected” which is highly frustrating and it slows down my work.ViewSelectedBehavior.mov

See the attached mov file for demo.

**System Information** Operating system: Mac Mojave Graphics card: Radeon Pro 555X 4 GB / Intel UHD Graphics 630 1536 MB **Blender Version** 2.82 **Description of the problem** In compositor (or any other node editor system) if you zoom out of the nodes, then select a node and then do “View Selected” the editor does not zoom into the selected node, but only centers the node to the view. This “View Selected” behavior in 3D viewport however not only centers the view around the selected object but also zoom in as much as possible to the object while keeping it still within the view. I think this behavior should be universal to the node editor as well. My usual workflow is to zoom out of a node tree, sselect a node then zoom into that node to adjust the settings. With the current behavior blender 2.82 has I also need to manually zoom in to the node after doing “View Selected” which is highly frustrating and it slows down my work.[ViewSelectedBehavior.mov](https://archive.blender.org/developer/F8477930/ViewSelectedBehavior.mov) See the attached mov file for demo.
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Added subscriber: @MariusGiurgi

Added subscriber: @MariusGiurgi

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Campbell Barton self-assigned this 2020-04-17 05:35:49 +02:00

This is working as intended.

Zoom selected in the 3D viewport also behaves this way when you "View Selected" on a single vertex.

This is working as intended. Zoom selected in the 3D viewport also behaves this way when you "View Selected" on a single vertex.
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Member

@ideasman42 A vertex is different than a node.. there is no reason to zoom into a vertex, but there are 1000 reasons to zoom into a node: e..g. I need to see or change node values so I need to see the text and values and be able to manipulate the values. Your analogy with the viewport behavior is a bit weak.

Btw.. if I do select two nodes (instead of just one) the View Selected zooms correctly.. so I’d say this is an overside rather than an intended behavior. Can you give me an example of when current behavior is better than zooming into the node?

If this is indeed “intended” behavior, maybe you guys could add a preference setting so the user can override this “intended” behavior.. and have View Selected always zoom to the selected node.

@ideasman42 A vertex is different than a node.. there is no reason to zoom into a vertex, but there are 1000 reasons to zoom into a node: e..g. I need to see or change node values so I need to see the text and values and be able to manipulate the values. Your analogy with the viewport behavior is a bit weak. Btw.. if I do select two nodes (instead of just one) the View Selected zooms correctly.. so I’d say this is an overside rather than an intended behavior. Can you give me an example of when current behavior is better than zooming into the node? If this is indeed “intended” behavior, maybe you guys could add a preference setting so the user can override this “intended” behavior.. and have View Selected always zoom to the selected node.
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Reference: blender/blender#75809
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