FBX export fails due to non-utf-8 channel names #76482
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Reference: blender/blender-addons#76482
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System Information
Operating system: Windows 10
Graphics card: Nvidia GForce GTX 1050
Blender Version
Broken: 2.82a
Worked: never
Short description of error
Can't export FBX with multiple actions. Deleting all actions but one will allow me to export to FBX.
Exact steps for others to reproduce the error
1-Open the file
2-Export to FBX with all actions
3-An error pops up and the export fails
4-Delete all actions but one
5-Export to FBX
6-Export is succeful
base_mesh.blend
Added subscriber: @FenrisTheLobo
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, getting:
Checking if this is something unsupported...
Changed status from 'Confirmed' to: 'Needs User Info'
There are a bunch of invalid channel names in various [but not all] actions:
Not sure where these are coming from?
So FBX export doesnt support this, blender itself shouldnt create such channel paths, are you using an external Addon?
If you remove these bad channels, you can export again without problems:
base_mesh_corrected.blend
Afraid there is not we can do [except wait for ways to reproduce this with blender internal tools -- in this case it would be a bug...]
Can't export multiple actions to FBXto FBX export fails due to non-utf-8 channel namesNope. Only Addon I have installed is fSpy, everything else is factory settings. Knowing what's causing the issue is really a relief though, thanks for the help!.
I'll try to replicate this behaviour and keep you updated.
Added subscriber: @mont29
Changed status from 'Needs User Info' to: 'Archived'
Thanks for the report, nut indeed all text in Blender is assumed valid utf8, so unless you can give us a way to reproduce such data corruption am afraid there is little we can do here...