Refactoring: Rename BKE modifiers funtions #76498
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Reference: blender/blender#76498
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Actually there are a lot of naming conventions in BKE modifier funtions. This task is to fix this mixing of names and replace with BKE_modifier_*****
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @antoniov
See proposed changes in P1373
Added subscribers: @ideasman42, @brecht
@brecht @ideasman42 I have seen there are two functions:
modifier_isPreview
andmodifiers_isPreview
almost with the same name but doing different things. What would be the best names.Also, please review the naming in the attached file.
The convention for BKE function is to use snake case rather than camel case, it's still using camel case now.
BKE_modifier_modwrap
can just beBKE_modifier
.Existing functions use
modifiers_
when they work on a list of modifiers andmodifier
when on a single modifier. I think that distinction should remain, making it all singular doesn't seem helpful.Remove
modifiers_isPreview
, it's not used anywhere.@brecht Updated.
Looks good to me.
Looks good, messes a few functions.
Keep this list as reference in the task with the changes:
Also some renames for Grease Pencil code to align names.
@ideasman42 @brecht Can I run the script or must I wait for any date?
Think it's fine to commit now.
This issue was referenced by
2bb9a465e6
Changed status from 'Confirmed' to: 'Resolved'