Particles - Hair - Children (simple) - Random Size doesn't do anything #76731

Closed
opened 2020-05-14 03:35:10 +02:00 by Prashan Subasinghe · 6 comments

System Information
Operating system: Windows
Graphics card: RTX Titan

Blender Version
Broken: 2.83 Beta, e71298a1da971, 2020-05-13
Worked: (newest version of Blender that worked as expected)

Short description of error

Under children there is a setting for random size, which seems to be broken (or it doesn't do anything)

image.png

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Add a particle system
change to hair
reduce number to about 10 (in order to see the error clearly)
add children. set to simple
change the random size value

**System Information** Operating system: Windows Graphics card: RTX Titan **Blender Version** Broken: 2.83 Beta, e71298a1da971, 2020-05-13 Worked: (newest version of Blender that worked as expected) **Short description of error** Under children there is a setting for random size, which seems to be broken (or it doesn't do anything) ![image.png](https://archive.blender.org/developer/F8534149/image.png) **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible). Add a particle system change to hair reduce number to about 10 (in order to see the error clearly) add children. set to simple change the random size value

Added subscriber: @Prashan

Added subscriber: @Prashan
Member

Added subscribers: @Blendify, @lichtwerk

Added subscribers: @Blendify, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Philipp Oeser self-assigned this 2020-05-14 10:58:34 +02:00
Member

This doesnt have an effect on the hair path itself, but this comes into play if you use instances with your particles.

So for example you go to Particle Properties > Render > Render As : Object then children will use the Size and Random Size
Or if you use the Particle Instance modifier, that one also has an option to use the particle children size for its instances.

So, for the original report, I'd say this is not a bug, but working as expected.


I'd say documentation is a bit misleading here:
https://docs.blender.org/manual/en/dev/physics/particles/emitter/children.html

Children are Hair and Keyed particles assigned subparticles.

This is not true, children are for Emitter particles as well (2.8 is a bit misleading here since it will not display emitter children with any visualization type other than rendering as objects/collections -- but you can have children on a emitter particles...)

Children Size: Only for Emitter. A multiplier for children size.

This is not true, children can be on hair -- and size makes a difference here as well (see above)

@Blendify: maybe we should correct this?


Anyways, I think we have to close this, thx reporting anyways!

This doesnt have an effect on the hair path itself, but this comes into play if you use instances with your particles. So for example you go to `Particle Properties` > `Render` > `Render As` : Object then children will use the `Size` and `Random Size` Or if you use the `Particle Instance` modifier, that one also has an option to use the particle children size for its instances. So, for the original report, I'd say this is not a bug, but working as expected. *** I'd say documentation is a bit misleading here: https://docs.blender.org/manual/en/dev/physics/particles/emitter/children.html > Children are Hair and Keyed particles assigned subparticles. This is not true, children are for Emitter particles as well (2.8 is a bit misleading here since it will not display emitter children with any visualization type other than rendering as objects/collections -- but you can have children on a emitter particles...) > Children Size: Only for Emitter. A multiplier for children size. This is not true, children can be on hair -- and size makes a difference here as well (see above) @Blendify: maybe we should correct this? *** Anyways, I think we have to close this, thx reporting anyways!
Member

I made a few changes in rBM6659

I made a few changes in rBM6659
Member

In #76731#932553, @Blendify wrote:
I made a few changes in rBM6659

Thx!

> In #76731#932553, @Blendify wrote: > I made a few changes in rBM6659 Thx!
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Reference: blender/blender#76731
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