Page MenuHome

VSE crash when moving playhead into a "sequence" scene
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows 10
Graphics card: Quadro M1000M/PCIe/SSE2

Blender Version
Broken:
version: 2.90 (sub 1), branch: master, commit date: 2020-05-14 17:54, hash: 4ac748c0993f, type:
version: 2.83 (sub 16), branch: master, commit date: 2020-05-13 20:48, hash: 71298a1da971, type: Release
version: 2.83 (sub 15), branch: master, commit date: 2020-05-11 19:18, hash: 8956e9e5f6c0, type: Release
version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4caf4, type: Release

Worked: (newest version of Blender that worked as expected)
None

Short description of error
This started to happen after I changed my scene to be from Sequencer instead of Camera

Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF64896D4EA
Module : blender.exe
Thread : 00001814

Exact steps for others to reproduce the error

Open blend file
Move the playhead to any frame between 0 and 600 using the mouse or by setting the frame number
Blender crashes