Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87
Broken: version: 2.83 (sub 17), branch: master, commit date: 2020-05-20 20:54, hash: rBaf3a55bb1b7d
Short description of error
Depending on the scale of the object, the face dots(centers) are rendered despite being behind the front part of mesh.
When you switch to perspective mode, the problem is no longer there, strangely
Exact steps for others to reproduce the error
attaching the file with a standard cube subdivided and scaled down till the problem appears