Display bug in shading and overlays #77282

Closed
opened 2020-06-02 20:46:37 +02:00 by Niko · 9 comments

System Information
Operating system: macOS 10.15.4
Graphics card: Radeon RX 580 8 GB

Blender Version
Broken:
2.82a 2020-03-20
2.80 2019-07-29

Worked: -

Short description of error
Display bug in shading when Clip Start value is too low:
Screenshot 2020-06-02 at 20.33.06.png
Display bug in overlays when Clip End value is too high:
Screenshot 2020-06-02 at 20.34.52.png
I can reproduce it with Blender 2.80 2019-07-29.
Someone on Blenderartists says he has the same thing on Windows 10:
Weird screen effects in Solid Viewport Shading

Exact steps for others to reproduce the error
With the default startup file:

  • Clip start: 0.001 mm -> display bug in shading in perspective mode only.
  • Clip end: 1000 km -> display bug in overlays in both perspective and orthographic modes.
**System Information** Operating system: macOS 10.15.4 Graphics card: Radeon RX 580 8 GB **Blender Version** Broken: 2.82a 2020-03-20 2.80 2019-07-29 Worked: - **Short description of error** Display bug in shading when Clip Start value is too low: ![Screenshot 2020-06-02 at 20.33.06.png](https://archive.blender.org/developer/F8572705/Screenshot_2020-06-02_at_20.33.06.png) Display bug in overlays when Clip End value is too high: ![Screenshot 2020-06-02 at 20.34.52.png](https://archive.blender.org/developer/F8572704/Screenshot_2020-06-02_at_20.34.52.png) I can reproduce it with Blender 2.80 2019-07-29. Someone on Blenderartists says he has the same thing on Windows 10: [Weird screen effects in Solid Viewport Shading ](https://blenderartists.org/t/weird-screen-effects-in-solid-viewport-shading/1232135) **Exact steps for others to reproduce the error** With the default startup file: - Clip start: 0.001 mm -> display bug in shading in perspective mode only. - Clip end: 1000 km -> display bug in overlays in both perspective and orthographic modes.
Author

Added subscriber: @Loopkin

Added subscriber: @Loopkin
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

Clip start and end is used to define the area where a 24 bit float value is used for depth precision. Setting these values to extreme values means that you decrease the depth precision and that gives artifacts. Decreasing the range will improve the depth precision.

This is a limitation of GPU rasterization we should improve the help text and manual as this is a common mistake.

Clip start and end is used to define the area where a 24 bit float value is used for depth precision. Setting these values to extreme values means that you decrease the depth precision and that gives artifacts. Decreasing the range will improve the depth precision. This is a limitation of GPU rasterization we should improve the help text and manual as this is a common mistake.

Added subscriber: @deadpin

Added subscriber: @deadpin

The manual already has a very visible orange warning box explaining the situation- [x]. Since that has existed for some time, and users still inadvertently run into issues quite frequently, I think it's time for a more direct UI indicator now.

Just an example below of what it could look like[2]:
example.png

The manual already has a very visible orange warning box explaining the situation- [x]. Since that has existed for some time, and users still inadvertently run into issues quite frequently, I think it's time for a more direct UI indicator now. Just an example below of what it could look like[2]: ![example.png](https://archive.blender.org/developer/F8572962/example.png) - [x] https://docs.blender.org/manual/en/dev/editors/3dview/properties/sidebar.html#dview-view-clip - [x] [P1443](https://archive.blender.org/developer/P1443.txt)
Author

OK thank's, so this not a bug.
Maybe a UI warning is actually a good idea !

OK thank's, so this not a bug. Maybe a UI warning is actually a good idea !

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Richard Antalik self-assigned this 2020-06-04 11:15:33 +02:00

+1 for warning in UI. There are like 50 identical reports. @deadpin you should make patch for UI team to review.

Since this is not bug, report will be closed.

+1 for warning in UI. There are like 50 identical reports. @deadpin you should make patch for UI team to review. Since this is not bug, report will be closed.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#77282
No description provided.