Face Sets Hide/Show don't work with Industry Compatible keymap #77578

Closed
opened 2020-06-07 20:21:46 +02:00 by Sean McNally · 11 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f7
Worked: N/A

Short description of error
When using the industry compatible keymap, the Face Sets tool doesn't work properly. The shortcut commands for hide/show are listed in the keymap settings but they don't function.
Keymap Settings
Video of the Hide/Show not working
The shortcut works fine in the normal keymap settings however.

Exact steps for others to reproduce the error
In the default sculpting workspace (while using the Industry Compatible keymap settings)

First select the face sets tool and draw a few face sets, then attempt to use the ctrl/shift/alt + H shortcuts to isolate the particular face sets.

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86 **Blender Version** Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `211b6c29f7` Worked: N/A **Short description of error** When using the industry compatible keymap, the Face Sets tool doesn't work properly. The shortcut commands for hide/show are listed in the keymap settings but they don't function. [Keymap Settings ](https://puu.sh/FTvXo/9b6f1d6608.png) [Video of the Hide/Show not working ](https://puu.sh/FTvYx/80c4d51da2.mp4) The shortcut works fine in the normal keymap settings however. **Exact steps for others to reproduce the error** In the default sculpting workspace (*while using the Industry Compatible keymap settings*) First select the face sets tool and draw a few face sets, then attempt to use the ctrl/shift/alt + H shortcuts to isolate the particular face sets.
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Added subscriber: @Lettre

Added subscriber: @Lettre
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Added subscriber: @Alaska

Added subscriber: @Alaska
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Can confirm in Blender 2.83.0 and 2.90.0 f50222ba2e (2020-06-08 01:03).

Can confirm in Blender 2.83.0 and 2.90.0 f50222ba2e (2020-06-08 01:03).

Added subscriber: @Jaidek

Added subscriber: @Jaidek

Is there currently any workaround in 2.83.1 for this?

Is there currently any workaround in 2.83.1 for this?
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Added subscriber: @HooglyBoogly

Added subscriber: @HooglyBoogly
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It looks like alt-H still works fine in the industry compatible keymap.

shift H starts a rectangle like box select, but I can't find it in the keymap-- a mystery to me.
And I'm not even sure what ctrl H is supposed to do in the regular keymap. It maps to the "Area=Inside" item-- the tooltip is "Hide or show vertices inside the selection." I'm not sure what selection this is referring to. And "vertices"?

It looks like `alt-H` still works fine in the industry compatible keymap. `shift H` starts a rectangle like box select, but I can't find it in the keymap-- a mystery to me. And I'm not even sure what `ctrl H` is supposed to do in the regular keymap. It maps to the "Area=Inside" item-- the tooltip is "Hide or show vertices inside the selection." I'm not sure what selection this is referring to. And "vertices"?

Added subscriber: @zeauro

Added subscriber: @zeauro

Ctrl H triggers a border region gesture to hide a rectangular region defined by a click and drag.
That is similar to Box Hide tool.
Shift H is a similar way to define a rectangular region to reveal. That is invert of Box Hide tool.

In regular keymap, old shortcuts for that have been assigned to Face Sets visibility.
So, there is no equivalent in regular keymap. User is supposed to use active tool.

Ctrl H triggers a border region gesture to hide a rectangular region defined by a click and drag. That is similar to Box Hide tool. Shift H is a similar way to define a rectangular region to reveal. That is invert of Box Hide tool. In regular keymap, old shortcuts for that have been assigned to Face Sets visibility. So, there is no equivalent in regular keymap. User is supposed to use active tool.
Philipp Oeser removed the
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Sculpt, Paint & Texture
label 2023-02-10 09:12:31 +01:00

It looks like alt-H still works fine in the industry compatible keymap.

shift H starts a rectangle like box select, but I can't find it in the keymap-- a mystery to me.
And I'm not even sure what ctrl H is supposed to do in the regular keymap. It maps to the "Area=Inside" item-- the tooltip is "Hide or show vertices inside the selection." I'm not sure what selection this is referring to. And "vertices"?

What do you mean by alt-H still works fine? Does 'alt-H' have anything to do with 'Face Sets Hide/Show'?
I am also looking forward to see some improvement on this topic. It will be great if we can at least set a shortcut for 'Face Sets Hide/Show' in the preference.

> It looks like `alt-H` still works fine in the industry compatible keymap. > > `shift H` starts a rectangle like box select, but I can't find it in the keymap-- a mystery to me. > And I'm not even sure what `ctrl H` is supposed to do in the regular keymap. It maps to the "Area=Inside" item-- the tooltip is "Hide or show vertices inside the selection." I'm not sure what selection this is referring to. And "vertices"? What do you mean by `alt-H` still works fine? Does 'alt-H' have anything to do with 'Face Sets Hide/Show'? I am also looking forward to see some improvement on this topic. It will be great if we can at least set a shortcut for 'Face Sets Hide/Show' in the preference.
Blender Bot added
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labels 2024-01-19 10:37:54 +01:00
Julien Kaspar added
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labels 2024-01-19 10:38:02 +01:00
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Reference: blender/blender#77578
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