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Add Cube scales immediately upon creation after changing Size attribute on prior Add Cube command.
Closed, ResolvedPublicTO DO


Create a Cube object with the Add Cube button. After creation, change the Size attribute in the pop-up modal.

Create another Cube with the button. The new Cube scales immediately after creation in proportion to the Size attribute. The size attribute should be reset to the default value upon clicking the Add Cube button.

Workaround: Setting the Size field to 78.74 inches (imperial, 2.0 meters metric) appears to return the desired behavior.

Note, the Size attribute is somewhat vague and unintuitive here, particularly for this tool which is not strictly cubic shapes. There should be a field for Length, Width, and Height instead linked to the Transform values. Please consider the tool name "Add Box" instead.

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce 940MX/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.45

Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-12 17:01, hash: rBfd8d245e6a80
Worked: (newest version of Blender that worked as expected)

Short description of error
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Exact steps for others to reproduce the error
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Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Jun 17 2020, 1:07 PM
Philipp Oeser (lichtwerk) claimed this task.

I agree it does not really make sense to use the size from the prior call here.

Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "To Do".Jun 17 2020, 1:12 PM

Will classify as TODO though, since it is an enhancement and not really a bug per se.

The aspect of it scaling uncontrollably, and not being apparent where or what is causing it smells like a bug and not so much a feature from the user's perspective. That aspect at a minimum I feel needs to fixed before a full release. Simply reset the Size parameter to 2 meters on the button click, and that problem goes away.