Blender 2.83.1 on MacOSX 10.12.6 quits when switching the viewport shading to Material preview or Render preview #78439

Closed
opened 2020-06-29 18:20:16 +02:00 by Johan Edström · 6 comments

System Information
Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 775M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.17.5 355.10.05.45f01

Blender Version
Broken: version: 2.83.1, branch: master, commit date: 2020-06-25 09:47, hash: 8289fc688b
Worked: 2.82a
Short description of error
Crashes when switching to Material Preview or Render Preview mode.

Exact steps for others to reproduce the error
Open Blender
Switch to Material or Render preview

This happened in 2.83 as well as I have reported before.

**System Information** Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 775M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.17.5 355.10.05.45f01 **Blender Version** Broken: version: 2.83.1, branch: master, commit date: 2020-06-25 09:47, hash: `8289fc688b` Worked: 2.82a **Short description of error** Crashes when switching to Material Preview or Render Preview mode. **Exact steps for others to reproduce the error** Open Blender Switch to Material or Render preview This happened in 2.83 as well as I have reported before.
Author

Added subscriber: @johan-eds

Added subscriber: @johan-eds
Author

Process: Blender [72173]
Path: /Applications/Blender 2831.app/Contents/MacOS/Blender
Identifier: org.blenderfoundation.blender
Version: 2.83.1 (2.83.1 2020-06-25)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Blender [72173]
User ID: 501

Date/Time: 2020-06-29 18:20:49.228 +0200
OS Version: Mac OS X 10.12.6 (16G2136)
Report Version: 12
Anonymous UUID: 6B6BEF92-56C3-91A5-4785-56FAD6FB4292

Time Awake Since Boot: 1900000 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Application Specific Information:
abort() called

Application Specific Signatures:
Graphics hardware encountered an error and was reset: 0x0000000d

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fffe2e9dd42 __pthread_kill + 10
1 libsystem_pthread.dylib 0x00007fffe2f8b457 pthread_kill + 90
2 libsystem_c.dylib 0x00007fffe2e034bb __abort + 140
3 libsystem_c.dylib 0x00007fffe2e0342f abort + 144
4 libGPUSupportMercury.dylib 0x00007fffdb245fbf gpusGenerateCrashLog + 158
5 com.apple.GeForceGLDriver 0x00007fffc8cfe390 0x7fffc8ae1000 + 2216848
6 libGPUSupportMercury.dylib 0x00007fffdb247524 gpusSubmitDataBuffers + 560
7 com.apple.GeForceGLDriver 0x00007fffc8dec867 0x7fffc8ae1000 + 3192935
8 com.apple.GeForceGLDriver 0x00007fffc8dbc4fd 0x7fffc8ae1000 + 2995453
9 com.apple.GeForceGLDriver 0x00007fffc8ce9a2b 0x7fffc8ae1000 + 2132523
10 com.apple.GeForceGLDriver 0x00007fffc8cd5e9a 0x7fffc8ae1000 + 2051738
11 com.apple.GeForceGLDriver 0x00007fffc8cf0654 0x7fffc8ae1000 + 2160212
12 com.apple.GeForceGLDriver 0x00007fffc8cd1f97 0x7fffc8ae1000 + 2035607
13 com.apple.GeForceGLDriver 0x00007fffc8dec1ad gldUpdateDispatch + 1041
14 GLEngine 0x000000011326732a gleDoDrawDispatchCoreGL3 + 520
15 GLEngine 0x0000000113218bd9 gleDrawArraysOrElements_Entries_Body + 128
16 GLEngine 0x0000000113214ab4 glDrawArraysInstanced_GL3Exec + 220
17 org.blenderfoundation.blender 0x00000001051adc0c GPU_batch_draw_advanced + 428
18 org.blenderfoundation.blender 0x00000001051ada4c GPU_batch_draw + 124
19 org.blenderfoundation.blender 0x0000000100db3cd1 UI_draw_roundbox_aa + 353
20 org.blenderfoundation.blender 0x0000000100ad88fc ED_region_do_draw + 1372
21 org.blenderfoundation.blender 0x00000001007082fc wm_draw_update + 2092
22 org.blenderfoundation.blender 0x0000000100705e70 WM_main + 48
23 org.blenderfoundation.blender 0x00000001003c24e1 main + 929
24 libdyld.dylib 0x00007fffe2d6f235 start + 1

Process: Blender [72173] Path: /Applications/Blender 2831.app/Contents/MacOS/Blender Identifier: org.blenderfoundation.blender Version: 2.83.1 (2.83.1 2020-06-25) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Blender [72173] User ID: 501 Date/Time: 2020-06-29 18:20:49.228 +0200 OS Version: Mac OS X 10.12.6 (16G2136) Report Version: 12 Anonymous UUID: 6B6BEF92-56C3-91A5-4785-56FAD6FB4292 Time Awake Since Boot: 1900000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: abort() called Application Specific Signatures: Graphics hardware encountered an error and was reset: 0x0000000d Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x00007fffe2e9dd42 __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fffe2f8b457 pthread_kill + 90 2 libsystem_c.dylib 0x00007fffe2e034bb __abort + 140 3 libsystem_c.dylib 0x00007fffe2e0342f abort + 144 4 libGPUSupportMercury.dylib 0x00007fffdb245fbf gpusGenerateCrashLog + 158 5 com.apple.GeForceGLDriver 0x00007fffc8cfe390 0x7fffc8ae1000 + 2216848 6 libGPUSupportMercury.dylib 0x00007fffdb247524 gpusSubmitDataBuffers + 560 7 com.apple.GeForceGLDriver 0x00007fffc8dec867 0x7fffc8ae1000 + 3192935 8 com.apple.GeForceGLDriver 0x00007fffc8dbc4fd 0x7fffc8ae1000 + 2995453 9 com.apple.GeForceGLDriver 0x00007fffc8ce9a2b 0x7fffc8ae1000 + 2132523 10 com.apple.GeForceGLDriver 0x00007fffc8cd5e9a 0x7fffc8ae1000 + 2051738 11 com.apple.GeForceGLDriver 0x00007fffc8cf0654 0x7fffc8ae1000 + 2160212 12 com.apple.GeForceGLDriver 0x00007fffc8cd1f97 0x7fffc8ae1000 + 2035607 13 com.apple.GeForceGLDriver 0x00007fffc8dec1ad gldUpdateDispatch + 1041 14 GLEngine 0x000000011326732a gleDoDrawDispatchCoreGL3 + 520 15 GLEngine 0x0000000113218bd9 gleDrawArraysOrElements_Entries_Body + 128 16 GLEngine 0x0000000113214ab4 glDrawArraysInstanced_GL3Exec + 220 17 org.blenderfoundation.blender 0x00000001051adc0c GPU_batch_draw_advanced + 428 18 org.blenderfoundation.blender 0x00000001051ada4c GPU_batch_draw + 124 19 org.blenderfoundation.blender 0x0000000100db3cd1 UI_draw_roundbox_aa + 353 20 org.blenderfoundation.blender 0x0000000100ad88fc ED_region_do_draw + 1372 21 org.blenderfoundation.blender 0x00000001007082fc wm_draw_update + 2092 22 org.blenderfoundation.blender 0x0000000100705e70 WM_main + 48 23 org.blenderfoundation.blender 0x00000001003c24e1 main + 929 24 libdyld.dylib 0x00007fffe2d6f235 start + 1
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Does your mac have only one GPU ?If it has intel HD 620, it could be the same as #77346 (Intel UHD 620: Blender crashes at modifying material properties )

Does your mac have only one GPU ?If it has intel HD 620, it could be the same as #77346 (Intel UHD 620: Blender crashes at modifying material properties )
Member

Closed as duplicate of #77675

Closed as duplicate of #77675
Member

Oh never mind.
Please don't repost bug reports.

Oh never mind. Please don't repost bug reports.
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Reference: blender/blender#78439
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