Boolean and Parenting Inconsistencies #78510

Closed
opened 2020-07-01 19:31:29 +02:00 by Stefan · 4 comments

System Information: Intel i5, 8 GB RAM
Operating system: Windows 10
Graphics card: Nvidia GTX 1050

Blender Version: 2.90.0 alpha, a3e6b7c2ce from June 30

Worked in version: 2.83.1

When I duplicate an object which has children and also boolean modifiers, the duplicates are parented to the first object instead of the duplicate parent. Also, some of the booleans are gone, because they are referenced to the cutout objects of the first setup, not those of the duplicate setup.

Exact steps:
Open file 202006bugscene1.blend and duplicate the three cube setup.
One of the booleans is gone, since it is referenced to the original instead of the duplicated cutout object.
The entire duplicate is parented to the first solid cube instead of the second one.

System Information: Intel i5, 8 GB RAM Operating system: Windows 10 Graphics card: Nvidia GTX 1050 Blender Version: 2.90.0 alpha, a3e6b7c2ce06 from June 30 Worked in version: 2.83.1 When I duplicate an object which has children and also boolean modifiers, the duplicates are parented to the first object instead of the duplicate parent. Also, some of the booleans are gone, because they are referenced to the cutout objects of the first setup, not those of the duplicate setup. Exact steps: Open file [202006bugscene1.blend](https://archive.blender.org/developer/F8657667/202006bugscene1.blend) and duplicate the three cube setup. One of the booleans is gone, since it is referenced to the original instead of the duplicated cutout object. The entire duplicate is parented to the first solid cube instead of the second one.
Author

Added subscriber: @LaStefan

Added subscriber: @LaStefan

Added subscriber: @iss

Added subscriber: @iss

This is resolved in latest build

This is resolved in latest build

Closed as duplicate of #78330

Closed as duplicate of #78330
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Reference: blender/blender#78510
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