Blackmagic eGPU not reconized #78572

Closed
opened 2020-07-03 11:53:28 +02:00 by marie lelouche · 6 comments

System Information
Operating system: macOs
Graphics card: Blackmagic eGPU

Blender Version
Broken: Version 2.83.1 (2.83.1 2020-06-25)
Worked: Version 2.79b (2.79b 2018-03-22, Blender Foundation)

Short description of error

My Blackmagic eGPU is not reconized by the new blender version. It worked very well with the 2.79b version

Exact steps for others to reproduce the error
Screenshots in attachment.
Capture d’écran 2020-07-03 à 11.49.04.png
Capture d’écran 2020-07-03 à 11.48.56.png.

**System Information** Operating system: macOs Graphics card: Blackmagic eGPU **Blender Version** Broken: Version 2.83.1 (2.83.1 2020-06-25) Worked: Version 2.79b (2.79b 2018-03-22, Blender Foundation) **Short description of error** My Blackmagic eGPU is not reconized by the new blender version. It worked very well with the 2.79b version **Exact steps for others to reproduce the error** Screenshots in attachment. ![Capture d’écran 2020-07-03 à 11.49.04.png](https://archive.blender.org/developer/F8661317/Capture_d_e_cran_2020-07-03_a__11.49.04.png) ![Capture d’écran 2020-07-03 à 11.48.56.png](https://archive.blender.org/developer/F8661318/Capture_d_e_cran_2020-07-03_a__11.48.56.png).
Author

Added subscriber: @Sengmiong

Added subscriber: @Sengmiong

#79674 was marked as duplicate of this issue

#79674 was marked as duplicate of this issue

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Robert Guetzkow self-assigned this 2020-07-03 12:14:03 +02:00

Unfortunately Apple has deprecated their OpenCL compiler, which is why Cycles doesn't support GPU rendering on AMD GPUs in Blender 2.80 and later. This was originally [announced on Blender's bf-committers mailing list ]]. This limitation is also documented in https:*docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html#amd and the [ https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Cycles#GPU_rendering | release notes for Blender 2.80 .

AMD
OpenCL is supported for GPU rendering with AMD graphics cards. Blender supports graphics cards with GCN generation 2 and above. To make sure your GPU is supported, see the list of GCN generations with the GCN generation and supported graphics cards.

AMD OpenCL GPU rendering is supported on Windows and Linux, but not on macOS.

Due to OpenCL compiler bugs and discontinuation of OpenCL by Apple it was disabled on macOS platform. Other platforms still support OpenCL.

You will either have to use an older version of Blender or use a third-party render engine like AMD Radeon™ ProRender that supports Apple's Metal API.

Unfortunately Apple has deprecated their OpenCL compiler, which is why Cycles doesn't support GPU rendering on AMD GPUs in Blender 2.80 and later. This was originally [announced on Blender's bf-committers mailing list ]]. This limitation is also documented in [[ https:*docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html#amd | Blender's manual ]] and the [[ https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Cycles#GPU_rendering | release notes for Blender 2.80 ](https:*lists.blender.org/pipermail/bf-committers/2018-December/049695.html). > **AMD** > OpenCL is supported for GPU rendering with AMD graphics cards. Blender supports graphics cards with GCN generation 2 and above. To make sure your GPU is supported, see the [list of GCN generations ](https://en.wikipedia.org/wiki/Graphics_Core_Next#Iterations) with the GCN generation and supported graphics cards. > > **AMD OpenCL GPU rendering is supported on Windows and Linux, but not on macOS.** > Due to OpenCL compiler bugs and discontinuation of OpenCL by Apple it was disabled on macOS platform. Other platforms still support OpenCL. You will either have to use an older version of Blender or use a third-party render engine like [AMD Radeon™ ProRender ](https://www.amd.com/de/technologies/radeon-prorender) that supports Apple's Metal API.

Added subscriber: @screendot

Added subscriber: @screendot
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Reference: blender/blender#78572
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