Metaballs particles with drag force disapearing #78996

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opened 2020-07-16 17:19:40 +02:00 by Jean-Pascal GAIFFAS · 9 comments

System Information
Operating system: Linux-5.3.0-62-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.33.01

Blender Version
Broken: version: 2.83.2, branch: master, commit date: 2020-07-09 05:50, hash: 239fbf7d93
Worked: Never (2.8+)

Short description of error
Hi Guys,

as you could see in the atachment file, the metaballs instances particles disapears on certains frames ...
There is no problem when Drag Force is not applied

Thanks in advance for your help !
Your Software is amazing !! We love it !

Exact steps for others to reproduce the error
MetaballsParticlesBug.blend

  • Open file
  • Play animation
**System Information** Operating system: Linux-5.3.0-62-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.33.01 **Blender Version** Broken: version: 2.83.2, branch: master, commit date: 2020-07-09 05:50, hash: `239fbf7d93` Worked: Never (2.8+) **Short description of error** Hi Guys, as you could see in the atachment file, the metaballs instances particles disapears on certains frames ... There is no problem when Drag Force is not applied Thanks in advance for your help ! Your Software is amazing !! We love it ! **Exact steps for others to reproduce the error** [MetaballsParticlesBug.blend](https://archive.blender.org/developer/F8699415/MetaballsParticlesBug.blend) - Open file - Play animation

Added subscriber: @jpgaiffas

Added subscriber: @jpgaiffas

#79413 was marked as duplicate of this issue

#79413 was marked as duplicate of this issue

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Added subscriber: @iss

Added subscriber: @iss

Looks like drag field is making particlas go crazy. I have tried quite conservative settings and got more or less same result

Looks like drag field is making particlas go crazy. I have tried quite conservative settings and got more or less same result
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

This issue is driving me nuts ^^
I was not able to track down the root issue yet. What makes this hard to fix is that every individual operation seems to make sense. There is some kind of feedback loop that lets the values explodes over time. Maybe someone else has more luck debugging this.

This issue is driving me nuts ^^ I was not able to track down the root issue yet. What makes this hard to fix is that every individual operation seems to make sense. There is some kind of feedback loop that lets the values explodes over time. Maybe someone else has more luck debugging this.
Member

As a starting point you might want to apply P1559 and then open the provided .blend file. The printed information should show that the values explode over time.

As a starting point you might want to apply [P1559](https://archive.blender.org/developer/P1559.txt) and then open the provided .blend file. The printed information should show that the values explode over time.

Added subscriber: @mbutscher

Added subscriber: @mbutscher
Philipp Oeser removed the
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Reference: blender/blender#78996
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