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Refrence Image reflects object after source got deleted
Closed, ResolvedPublicBUG


System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-08-03 19:33, hash: rB452b896f2d88
Worked: (2.83 default pink texture)

Short description of error
Refrence Images reflecting objects after source got deleted or path changed.

Exact steps for others to reproduce the error
Based on default cube add a ref image per drag& drop and save it.
Close blender and change path of the image.
Open blender again.

Event Timeline

could be useful for thumbnail creation for the asset manager^^

Campbell Barton (campbellbarton) changed the task status from Needs Triage to Confirmed.EditedAug 4 2020, 8:34 AM

@Clément Foucault (fclem), this looks to be a regression in recent GPU/image refactoring since it's not an issue in the 2.90 branch. image_gpu_texture_error_create returns an image with a bindcode of 0, that draws pink in 2.90 but draws the current viewport in master.

This can be worked around by checking the size is zero before clamping to 1, however it should be made to work like 2.90.

Clément Foucault (fclem) triaged this task as High priority.Aug 5 2020, 5:21 PM
Clément Foucault (fclem) changed the subtype of this task from "Report" to "Bug".