3D cursor sometimes can't do absolute grid snap #80179
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Reference: blender/blender#80179
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System Information
Operating system: windows 10 v2004
Graphics card: GTX 970
Blender Version
Broken: 2.83.5
Worked: none
Short description of error
3D cursor sometimes can't do absolute grid snap.
Here is the link of the bug capture.
Bug capture on YouTube
Exact steps for others to reproduce the error
Don't know how to reproduce from scratch, but many of my blender files has the same problem.
base.blend
Added subscriber: @bao007fei
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Needs User Info'
I can't replicate the problem.
Can you provide a .blend file showing the issue?
Some objects in the scene will cause such problem. After deleting them, the 3d cursor grid snap back to normal. If ctrl-z to add them back, the weird snapping would appear again.
base.blend
Changed status from 'Needs User Info' to: 'Confirmed'
The problem is that the target is set for the active element.
It is as if the pivot of the cursor were the active element center.
So this center is snapping to grid.
This is more a matter of design than a bug.