Page MenuHome

3D cursor sometimes can't do absolute grid snap
Confirmed, NormalPublicBUG

Description

System Information
Operating system: windows 10 v2004
Graphics card: GTX 970

Blender Version
Broken: 2.83.5
Worked: none

Short description of error
3D cursor sometimes can't do absolute grid snap.
Here is the link of the bug capture.
Bug capture on YouTube

Exact steps for others to reproduce the error
Don't know how to reproduce from scratch, but many of my blender files has the same problem.

Event Timeline

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Fri, Aug 28, 3:15 PM

I can't replicate the problem.
Can you provide a .blend file showing the issue?

Some objects in the scene will cause such problem. After deleting them, the 3d cursor grid snap back to normal. If ctrl-z to add them back, the weird snapping would appear again.

Germano Cavalcante (mano-wii) changed the task status from Needs Information from User to Confirmed.Fri, Aug 28, 4:04 PM
Germano Cavalcante (mano-wii) updated the task description. (Show Details)
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

The problem is that the target is set for the active element.
It is as if the pivot of the cursor were the active element center.
So this center is snapping to grid.

This is more a matter of design than a bug.