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Sequencer: Preview range waits for the virtual playhead to reach it's start before playing
Confirmed, NormalPublicBUG


System Information
Operating system: Darwin-18.6.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris OpenGL Engine Intel Inc. 4.1 INTEL-12.9.22

Blender Version
Broken: version: 2.83.5, branch: master, commit date: 2020-08-19 06:07, hash: rBc2b144df395f
Worked: (newest version of Blender that worked as expected)

Short description of error
When a preview range is set away from the playhead and "play" is started right after, the playback waits until the source playhead reaches the preview range start before actually starting to play.

Exact steps for others to reproduce the error

  • Start from Video Editing app template
  • Set a preview range with a frame start ~50 frames ahead from the playhead.
  • Press play, the playback waits virtually the playhead for reaching the preview range start (around 2sec).

Event Timeline

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Wed, Sep 2, 9:48 PM
Richard Antalik (ISS) changed the subtype of this task from "Report" to "Bug".

Seems to be working evrywhere else, only sequencer has this problem.
Will have a look