Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48
Broken: version: 2.83.6 Beta, branch: master, commit date: 2020-08-31 09:49, hash: rB8cc52ef6e208
Short description of error
When there is context mesh in current view layer, change active work space as "UV layout" cause crash
Exact steps for others to reproduce the error
I test with Factory preference , but it seems not solve this issue.
- open blender default scene, add new mesh cube . (or load saved blend file which include mesh with UV)
- Change work space "Layout" to "UV Editing" tab.
- Blender suddenly crash
I test with new scene (then add cube), and load many blend file I have worked with other 2.83 build., for all case, when I change work space to UV layout, it cause sudden crash.
if There is no mesh, then I change work-space as UV layout, after that load mesh, blender not crash, but
with select mesh, then go to edit mode, blender crash .