Principle Volume in World Shader is not working #80332
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#80332
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Edit by @Alaska
Bisecting points to
6f502136c7
as the cause.System Information:
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67
Blender Version:
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash:
0330d1af29
Worked: 2.83.4
Short description of error:
The principaled volume shader is not rendered by EEVEE when it is used in the world shader.
Exact steps for others to reproduce the error:
Here's a .blend file with steps 1 and 2 done:
#80332 - EEVEE missing world volume shader.blend
Added subscriber: @Mathias-Zamecki
#80719 was marked as duplicate of this issue
#80571 was marked as duplicate of this issue
#80425 was marked as duplicate of this issue
Added subscriber: @SoulMyst
Worked for every daily build up until release on 31 August - then I also noticed principle volume not working in world shader but the basic volume scatter node does.
Added subscribers: @fclem, @brecht, @Alaska
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm. With both 2.90.0 release and 2.91.0
c78c425266
2020-09-01 07:02System Information:
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2060 Super 452.06
Operating system: Linux-5.7.0-2-amd64-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce RTX 2060 Super 450.57
Bisecting points to
6f502136c7
as the cause. CC @brecht and @fclemI had a little bit of difficultly understanding the original report, so I'll update it to something I believe is more clear.
Added subscriber: @Blenderag
Running some quick tests show that this would fix the issue while not causing #79718 to occur again.
There may be other adverse effects from this patch that I don't know about, I'm simply not experienced enough.
This issue was referenced by
90312da85a
This issue was referenced by
f0c376a52a
Changed status from 'Confirmed' to: 'Resolved'
This issue was referenced by None@62482
Added subscriber: @roshit121
Added subscriber: @chippwalters