Cycles freezes and stops before render is finished #80381

Closed
opened 2020-09-02 15:33:16 +02:00 by Alex Sweatman · 29 comments

System Information
Operating system: Windows 10
Graphics card: dual RTX 2080TI not in SLI newest drivers

Blender Version
Broken: 2.83.5
Tested: on the new daily release as told to, also reinstalled blender to see if that helped

Short description of error
Whenever I render something in cycles it sometimes freezes and the image of the render is overlayed on top of a transparent 3d viewport background. I spoke with Robert Gutzkow on stack exchange and he told me to make a bug report. https://blender.stackexchange.com/questions/192361/cycles-render-is-rendering-everything-transparent?noredirect=1#comment322353_192361

Exact steps for others to reproduce the error
The main issue i was having is there are no exact steps. It can crash on any scene and any size document. whether that is a single default cube or a fully textured village. it crashes however most frequently when the camera is rotated to fast and it is more prone to crashing in scenes with larger texture libraries. but thats about all i am able to find out. Im not that good with software as you can probably tell, but on top of it behaving like this in the viewport whenever I go to make a final render it will just stop and finish after only a few squares have rendered and will not render the rest. The final thing is in the cycles render viewport when it decides to freeze it just says "cancel" in the top left corner.

**System Information** Operating system: Windows 10 Graphics card: dual RTX 2080TI not in SLI newest drivers **Blender Version** Broken: 2.83.5 Tested: on the new daily release as told to, also reinstalled blender to see if that helped **Short description of error** Whenever I render something in cycles it sometimes freezes and the image of the render is overlayed on top of a transparent 3d viewport background. I spoke with Robert Gutzkow on stack exchange and he told me to make a bug report. https://blender.stackexchange.com/questions/192361/cycles-render-is-rendering-everything-transparent?noredirect=1#comment322353_192361 **Exact steps for others to reproduce the error** The main issue i was having is there are no exact steps. It can crash on any scene and any size document. whether that is a single default cube or a fully textured village. it crashes however most frequently when the camera is rotated to fast and it is more prone to crashing in scenes with larger texture libraries. but thats about all i am able to find out. Im not that good with software as you can probably tell, but on top of it behaving like this in the viewport whenever I go to make a final render it will just stop and finish after only a few squares have rendered and will not render the rest. The final thing is in the cycles render viewport when it decides to freeze it just says "cancel" in the top left corner.
Author

Added subscriber: @Alex_01

Added subscriber: @Alex_01
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Tested: on the new daily release as told to, also reinstalled blender to see if that helped

If you use blender 2.91, and run blender_debug_log.cmd, after the crash, you'll find system info.txt, crash.txt, and debug_log.txt. Please upload these three files.

> Tested: on the new daily release as told to, also reinstalled blender to see if that helped If you use blender 2.91, and run blender_debug_log.cmd, after the crash, you'll find system info.txt, crash.txt, and debug_log.txt. Please upload these three files.
Author

image.png

image.png

I have tried to recreate the crash on 1.91.0 alpha using the debug_cmd and i have not been successful on it crashing again however it still doesn't render correctly and it freezes. i have sent screenshots of the error messages that have occurred whilst rendering i will keep trying to make it crash like it did yesterday and then i will send over the txt documents like u want. however this is all i can do for now

![image.png](https://archive.blender.org/developer/F8836061/image.png) ![image.png](https://archive.blender.org/developer/F8836067/image.png) I have tried to recreate the crash on 1.91.0 alpha using the debug_cmd and i have not been successful on it crashing again however it still doesn't render correctly and it freezes. i have sent screenshots of the error messages that have occurred whilst rendering i will keep trying to make it crash like it did yesterday and then i will send over the txt documents like u want. however this is all i can do for now ```
Author

ok so i know you must hate people like me who are potatoes on pc's but i done some research and i changed the delay on the graphics cards as it looks like the default set by windows 10 was really low for some reason anyway i dont think it was anything to do with blender in the end i really do apologize for wasting time because it now renders and i cant seem to crash it and yeah cycles runs smooth. i set the delay to 60 seconds and now its able to work like it used to. i dont know why it changed or why this issue occurred but i think its fixed. thanks again you can close this bug report or end it or whatever you call it. sorry

ok so i know you must hate people like me who are potatoes on pc's but i done some research and i changed the delay on the graphics cards as it looks like the default set by windows 10 was really low for some reason anyway i dont think it was anything to do with blender in the end i really do apologize for wasting time because it now renders and i cant seem to crash it and yeah cycles runs smooth. i set the delay to 60 seconds and now its able to work like it used to. i dont know why it changed or why this issue occurred but i think its fixed. thanks again you can close this bug report or end it or whatever you call it. sorry
Author

Ah shit nope it still breaks

Ah shit nope it still breaks
Author

well yeah i will keep trying to figure stuff out lol

well yeah i will keep trying to figure stuff out lol
Author

so yeah that delay thing does help and now it is able to render and last much longer than before but i guess it still hits a limit
it never used to do this so i have no idea

so yeah that delay thing does help and now it is able to render and last much longer than before but i guess it still hits a limit it never used to do this so i have no idea
Author
[blender_system_info.txt](https://archive.blender.org/developer/F8846786/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F8846787/blender_debug_output.txt)
Author

these are the debug.txt documents i can get a hold of however this was in 2.83.5

these are the debug.txt documents i can get a hold of however this was in 2.83.5
Author

blender_system_info.txt

blender_debug_output.txt

I only get 2 files when using that command debug log mode? and these are the 2 from the newest 2.9 version that im aware of

[blender_system_info.txt](https://archive.blender.org/developer/F8846792/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F8846793/blender_debug_output.txt) I only get 2 files when using that command debug log mode? and these are the 2 from the newest 2.9 version that im aware of
Member

Okay, I shouldn't have asked for crash.txt since it's a freeze, not a crash. Thank you for the logs!
Is this an issue with larger tile sizes like in #80454 (Open CL Error on AMD Radeon RX 5600XP - with latest drivers - OpenCL error: CL_INVALID_VALUE ) ?

Okay, I shouldn't have asked for crash.txt since it's a freeze, not a crash. Thank you for the logs! Is this an issue with larger tile sizes like in #80454 (Open CL Error on AMD Radeon RX 5600XP - with latest drivers - OpenCL error: CL_INVALID_VALUE ) ?
Author

um i dont know what that means im affraid

um i dont know what that means im affraid
Author

I do use 256 x 256 but i use NVIDIA

I do use 256 x 256 but i use NVIDIA
Author

I will try smaller tiles to see if that helps but it also freezes in viewport not just in the final render

I will try smaller tiles to see if that helps but it also freezes in viewport not just in the final render
Author

i just tried to render using tile size of 32 x32 and it still freezes

i just tried to render using tile size of 32 x32 and it still freezes

Added subscriber: @iss

Added subscriber: @iss

I looked at debug logs you provided, but it looks like Blender has quit without crash.

Does this happen if you click on File >Defaults > Load Factory Settings them load file and try to cause crash?

I looked at debug logs you provided, but it looks like Blender has quit without crash. Does this happen if you click on File >Defaults > Load Factory Settings them load file and try to cause crash?
Author

im not sure what u mean by this?

im not sure what u mean by this?
Author

it used to crash but now it just freezes as previously mentioned

it used to crash but now it just freezes as previously mentioned
Author

it still freezes if i reset back to factory defaults on all versions that im using if that is what u meant. i just tested it out?

it still freezes if i reset back to factory defaults on all versions that im using if that is what u meant. i just tested it out?

@Alex_01 Yes that is what I meant

@Alex_01 Yes that is what I meant
Author

hey look i know you guys must be super busy with fixing bugs but is there anything i can do to try and help u guys fix this because its been over a week and nothing has really been done about this issue. i respect that you guys are busy but if i can help i will try my best because its starting to effect my work as im unable to render any images and im a freelance artist.

hey look i know you guys must be super busy with fixing bugs but is there anything i can do to try and help u guys fix this because its been over a week and nothing has really been done about this issue. i respect that you guys are busy but if i can help i will try my best because its starting to effect my work as im unable to render any images and im a freelance artist.

I don't have hardware to confirm this issue, so there is not much I can do there.

After quick google search I have found forum post suggesting to use older studio drivers https://blenderartists.org/t/optix-cycles-viewport-preview-render-crashes/1210957/4 perhaps that could help you.

I don't have hardware to confirm this issue, so there is not much I can do there. After quick google search I have found forum post suggesting to use older studio drivers https://blenderartists.org/t/optix-cycles-viewport-preview-render-crashes/1210957/4 perhaps that could help you.
Author

Thank you i have also been researching about this and came to a similar answer however before i found that solution i was told for some reason to unplug my pc power cord and turn my pc back on and see if that resets something to do with the bios in my system or my graphics cards? (im not a tech guy) but i tried that before going to older drivers and it has so far worked but i will for sure use the older studio drivers if this fails in the future however touch wood this works, but i dont know why some person just suggested it to me. Thanks for helping have a good day at this point i think you can end this conversation for sure because im pretty sure its not a bug issue even though blender was the only thing not working with the graphics cards but it is definitely the graphics cards.

Thank you i have also been researching about this and came to a similar answer however before i found that solution i was told for some reason to unplug my pc power cord and turn my pc back on and see if that resets something to do with the bios in my system or my graphics cards? (im not a tech guy) but i tried that before going to older drivers and it has so far worked but i will for sure use the older studio drivers if this fails in the future however touch wood this works, but i dont know why some person just suggested it to me. Thanks for helping have a good day at this point i think you can end this conversation for sure because im pretty sure its not a bug issue even though blender was the only thing not working with the graphics cards but it is definitely the graphics cards.

In #80381#1015632, @Alex_01 wrote:
i found that solution i was told for some reason to unplug my pc power cord and turn my pc back on and see if that resets something to do with the bios in my system or my graphics cards?

This will not change BIOS settings unless you have dead CMOS battery... You can try to load default BIOS settings if you want. I don't think this would help though. Reffer to motherboard manual for that.

I can't really tell if this is Blender bug or not without being able to reproduce the problem. If you found workaround we could close this if you want. I am quite sure that if this was bug in Blender we will see more of these reports.

> In #80381#1015632, @Alex_01 wrote: > i found that solution i was told for some reason to unplug my pc power cord and turn my pc back on and see if that resets something to do with the bios in my system or my graphics cards? This will not change BIOS settings unless you have dead CMOS battery... You can try to load default BIOS settings if you want. I don't think this would help though. Reffer to motherboard manual for that. I can't really tell if this is Blender bug or not without being able to reproduce the problem. If you found workaround we could close this if you want. I am quite sure that if this was bug in Blender we will see more of these reports.
Member

Added subscriber: @filedescriptor

Added subscriber: @filedescriptor
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy, we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy, we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#80381
No description provided.