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Sculpt: Box/Lasso Tools doesn't work when the object is far from the world origin
Confirmed, NormalPublicBUG

Description

System Information
Operating system: Linux-5.4.0-42-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 670/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.138

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-08 22:28, hash: rBf7fab77f8573

Short description of error
Sculpt Box/Lasso Tools fails to trim when the an object is far from the world origin. If the object is closer the trim works but with random/unexpected results. If the object is at the center of the world origin, the tool works as expected.

Exact steps for others to reproduce the error

  1. Move the default cube a few units from the world origin.
  2. Enter Sculpt Mode.
  3. Use box/lasso trim gesture tools.

Event Timeline

Pablo Dobarro (pablodp606) changed the task status from Needs Triage to Confirmed.Wed, Sep 9, 6:22 PM
Pablo Dobarro (pablodp606) changed the subtype of this task from "Report" to "Bug".