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Assigning vertex groups / face maps using checker deselect creates "incorrect" vertex group / faces maps
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Assigning vertex groups / face maps using checker deselect creates "incorrect" vertex / faces group

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RT (Stillpointx) updated the task description. (Show Details)
RT (Stillpointx) edited projects, added BF Blender (2.90); removed BF Blender.

Vertex group saves selected vertices and not the faces. In your case all vertexes are selected (but not all faces).

RT (Stillpointx) added a comment.EditedWed, Sep 9, 4:24 PM

Something similar also occurs when I use Face Maps video / animation below

RT (Stillpointx) renamed this task from Assigning vertex groups using checker deselect creates "incorrect" vertex group to Assigning vertex groups / face maps using checker deselect creates "incorrect" vertex / faces group.Wed, Sep 9, 4:44 PM
RT (Stillpointx) renamed this task from Assigning vertex groups / face maps using checker deselect creates "incorrect" vertex / faces group to Assigning vertex groups / face maps using checker deselect creates "incorrect" vertex group / faces maps.
RT (Stillpointx) updated the task description. (Show Details)
Richard Antalik (ISS) closed this task as Invalid.Tue, Sep 15, 1:02 PM
Richard Antalik (ISS) claimed this task.

Face can be assigned to only one Face map - see T51675

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