All extrude type active tools do not respect the global proportional editing toggle #80652

Closed
opened 2020-09-10 04:46:42 +02:00 by Bent Hillerkus · 4 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-09 20:10, hash: 0721fbb6e1
Worked: ?

Short description of error
Active tools in the extrude category support proportional editing, but ignore if the user already opted into it by pressing o.

Exact steps for others to reproduce the error

  • Go into edit mode
  • Press 'O' to toggle proportional editing on
  • Try out some active tools like the transform tool or the push/pool tool from the t-menu
    • Notice how the proportional editing state is being respected

Try out any of the active tools in the extrude category. None of them respect the proportional editing mode.

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06 **Blender Version** Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-09 20:10, hash: `0721fbb6e1` Worked: ? **Short description of error** Active tools in the extrude category support proportional editing, but ignore if the user already opted into it by pressing o. **Exact steps for others to reproduce the error** - Go into edit mode - Press 'O' to toggle proportional editing on - Try out some active tools like the transform tool or the push/pool tool from the t-menu - Notice how the proportional editing state is being respected # Try out any of the active tools in the extrude category. None of them respect the proportional editing mode.
Author

Added subscriber: @bent

Added subscriber: @bent

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Germano Cavalcante self-assigned this 2020-09-11 22:01:50 +02:00

This is by design.
It has been working like this for a long time.
And some prefer to keep it that way.

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

This is by design. It has been working like this for a long time. And some prefer to keep it that way. Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors. For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug
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Reference: blender/blender#80652
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