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Blender 2.9 crashes when switching to Cycles
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System Information
Operating system: Mac OS 10.13.6
Graphics card: NVIDIA GeForce GTX 1080 Ti 11264 MB

Blender Version
Broken: 2.9
Worked: 2.83

When I open a default project, everything works fine. The moment I switch to Cycles, the software crashes and quits.
This has been tested with a simple sphere on a plane with default light and camera.

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

Please advise at your earliest. I can continue to run 2.83 in the meantime.