Extra Objects Add-On Not Accounting For Scene Scale #81019

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opened 2020-09-21 08:24:23 +02:00 by Russell · 4 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-20 17:34, hash: blender/blender@0d5aa352d3
Worked: (newest version of Blender that worked as expected)

Addon Information
Name: Extra Objects (0, 1, 4)
Author: Multiple Authors

Short description of error
The units when creating an object aren't adjusting for the scene Unit Scale and Length units. I haven't gone through the add-on objects one by one but the Archimedian Spiral is one that isn't using correct units. There's also a limit of 100 units for many of the inputs which makes it impossible to correct for at the time of creation.

Exact steps for others to reproduce the error
Change the Unit Scale of the scene to 0.01. Add a Curve - Archimedian Spiral. The radius units need to be divided by the scene unit scale (multiplied by 100 in this case) to be the proper size.

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06 **Blender Version** Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-20 17:34, hash: `blender/blender@0d5aa352d3` Worked: (newest version of Blender that worked as expected) **Addon Information** Name: Extra Objects (0, 1, 4) Author: Multiple Authors **Short description of error** The units when creating an object aren't adjusting for the scene Unit Scale and Length units. I haven't gone through the add-on objects one by one but the Archimedian Spiral is one that isn't using correct units. There's also a limit of 100 units for many of the inputs which makes it impossible to correct for at the time of creation. **Exact steps for others to reproduce the error** Change the Unit Scale of the scene to 0.01. Add a Curve - Archimedian Spiral. The radius units need to be divided by the scene unit scale (multiplied by 100 in this case) to be the proper size.
Author

Added subscriber: @Russ1642

Added subscriber: @Russ1642
Vladimir Spivak self-assigned this 2020-09-22 00:33:57 +02:00
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

While it might be good to add units to the add-on's properties, this is not considered a bug, but it could be considered a to-do or a paper-cut in the future.

While it might be good to add units to the add-on's properties, this is not considered a bug, but it could be considered a to-do or a paper-cut in the future.
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Reference: blender/blender-addons#81019
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