Blender crashing a lot randomly in the rendered viewport #81102
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Reference: blender/blender#81102
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System Information
Operating system: Win10 Pro
Graphics card: GeForce GTX 770/PCIe/SSE2 4.5.0 NVIDIA 456.38
CPU : Ryzen 9 3900X
Blender Version
2.90.1
Also crashed on 2.83LTS
Short description of error
Blender crashes within few minutes looking around in rendered view (Cycles CPU mode)
Crashes even in very simple scenes like a default cube
sudden GPU usage spike a the moment of the crash
Tried using 2 versions, default settings, uninstalling all addons.
Video card drivers are up to date
Windows is up to date too.
I'm unable to understand the nature of crash by looking at the cmd or the crash log.
wtf.blend
wtf.crash.txt
Added subscriber: @enzoguibbani
#81855 was marked as duplicate of this issue
#81587 was marked as duplicate of this issue
#81158 was marked as duplicate of this issue
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
Based on the screenshot it appears that the crash is caused by the Megascans add-on trying to bind a socket to an address that is already in use and not handling the error properly. Please try to deactivate the Megascans add-on and check if Blender still crashes.
Yeah I thought that would be looking weird on the screenshots, but I have completely uninstalled the megascans plugin and the problem is still here...
I can provide a screenshot too, it's the same error without the "megascans" lines in the cmd.
I see. It seems your install is missing the debug symbols though, which is why the stack trace is missing from the crash log. Are you using the official Windows build provided from https://www.blender.org/download/ ?
I'm using the lastest blender version found on Steam, I'll try to get it from blender.org if that can cause an issue
The crash log i provided isn't complete?
Yes. Usually Blender on Windows comes with so called "debug symbols" that essentially tell us where the crash occurred. In your build they are missing, the crash log states:
The issue will be the same in a build with debug symbols, but the additional info may help us identify the cause. I've contacted other developers to check why the Steam version is missing the symbols.
Please try it again with the build from our website (portable version .zip only needs to be extracted) or from the Microsoft Store. Open Blender's directory and double click on the
blender_debug_gpu.cmd
. This will start Blender in debug mode and create log files. Try to make Blender crash again. Once it crashes the Windows Explorer should open and show you two files. Add them to your bug report by clicking on the upload button as shown in the screenshot below. Please also upload the crash log located inC:\Users\[your username]\AppData\Local\Temp\blender.crash.txt
.Thank you a lot, I'll try that and keep you informed within 3 hours.
Here's the files you requested from portable blender, there's 2 debug output from 2 .blend but same error. and the file from the tmp folder
blender.crash.txt
blender_debug_output1.txt
blender_system_info.txt
blender_debug_output2.txt
Changed status from 'Needs User Info' to: 'Needs Triage'
A friend just gave me his GTX 1070 to test if the problem was still here, i installed it, with a fresh install of the latest drivers, and still, it crashes within 5min of fairly simple work on blender.
Here's again the crash logs with the new graphics card :
blender_debug_output.txt
blender_system_info.txt
wtf.crash.txt
The crash appears to be caused by Embree in a functions that uses AVX2 instruction on the CPU. As far as I can tell the GPU is not involved in this crash. There was another AVX2 related report #79707, but that one was fixed and your CPU supports AVX2 unlike the affected hardware from the other report.
Yeah, i also thought it wasn't gpu involved since i changed it.
i'm not familliar with the way a CPU works, does this type of error is induced by a faulty CPU or it is only a software problem ?
I haven't seen many reports on people having troubles using blender on a Ryzen 9 3900x
Added subscriber: @Alaska
Just thought I'd add that I personally experience crashes from time to time while using the CPU rendered viewport on Windows. However Linux doesn't appear to show issues (will need to keep playing around). I will play around with my Windows install and post a crash log as well.
CPU: Ryzen 9 3900X
GPU: RTX 2060 Super 452.06
Blender 2.90.0:
blender_system_info.txt
blender_debug_output.txt
Alaska crash #81102 - 2.90.0.txt
Blender 2.90.1:
blender_system_info.txt
blender_debug_output.txt
Alaska crash #81102 - 2.90.1.txt
Thanks for the help Alaska 👍
I also noticed today, that my CPU is heating way more when in the rendered viewport than in any stress tests (tested Aida64, Prime95 and OCCT)
Stress tests don't trigger any error and CPU is slowly ramping up to 80°c.
On blender in the rendered viewport, the CPU ramp up almost immediately to 80°c then up to 85°c.
If that can help to find what's going on.
I just did fresh install of windows 10, almost only blender installed on the pc and essential drivers, the problem is still occuring.
Added subscriber: @EAW
@rjg I believe AVX2 is a red herring. I get the same Stack Trace on a CPU that only supports SSE42.
Full crash text: {F8979293}
This was while using {F8958666} from T81468 / T81595.
Using my file from {T81587} to consistently reproduce the crash in this section of code, I've noticed that stack traces will cut off part or all of the of the following randomly:
@EAW Thanks for investigating this. If I'm understanding this correctly, we should merge the tickets. I will see if I can reproduce this on any hardware I have access to.
Added subscribers: @KRODU, @dfelinto
Added subscriber: @LazyDodo
I can't reproduce this on my hardware, but given several people being able to reproduce this, including you and @LazyDodo, I'll mark this as confirmed.
Changed status from 'Needs Triage' to: 'Confirmed'
I have only repro'd with the file from #81587, have not tried any of the others.
This issue was referenced by
6d8e03ddd9
Changed status from 'Confirmed' to: 'Resolved'
Added subscribers: @andywalshart, @lichtwerk, @dsjasonh