Crash when choosing cycles device with python #81520

Closed
opened 2020-10-07 20:35:17 +02:00 by Cedar Myers · 14 comments

System Information
Operating system: Ubuntu 20.04.1 LTS
Graphics card: GTX 1070 + GTX 1070 + GTX 1050 Ti, NVIDIA 440.100

Blender Version
Broken: 2.90.1, Commit date: 2020-09-23 06:43, Hash 3e85bb34d0
Worked: 2.83.7

Short description of error
Blender crashes when using python to choose CUDA GPU for cycles. I don't know if this happens in systems with only 1 GPU.

Exact steps for others to reproduce the error
Run Blender from command line with python expression to select GPU:

blender --factory-startup --python-expr "import bpy; cuda_devices, opencl_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices(); cuda_devices[0].use = True"

More information:
Using get_devices_for_type() instead of get_devices() does not crash.

blender --factory-startup --python-expr "import bpy; cuda_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('CUDA'); cuda_devices[0].use = True"

The specific sequence of device types used by get_devices() matters, CUDA, then OPTIX, then OPENCL. Changing the sequence to CUDA last does not crash. Something about OPTIX and OPENCL mutates the CUDA devices. See the dump of cuda_devices before and after getting OPENCL devices:

blender --factory-startup --python-expr "import bpy; \
cuda_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('CUDA'); \
optix_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('OPTIX'); \
print('CUDA devices before getting OPENCL devices', cuda_devices); \
opencl_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('OPENCL'); \
print('CUDA devices after getting OPENCL devices', cuda_devices); \
print('OPTIX devices', optix_devices); \
print('OPENCL devices', opencl_devices); \
cuda_devices[0].use = True"

CUDA devices before getting OPENCL devices [<bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1050 Ti")>, <bpy_struct, CyclesDeviceSettings("AMD Ryzen 9 3900X 12-Core Processor")>]
CUDA devices after getting OPENCL devices [<bpy_struct, CyclesDeviceSettings("")>, <bpy_struct, CyclesDeviceSettings("")>, <bpy_struct, CyclesDeviceSettings("")>, <bpy_struct, CyclesDeviceSettings("")>]
OPTIX devices [<bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1050 Ti")>]
OPENCL devices [<bpy_struct, CyclesDeviceSettings("AMD Ryzen 9 3900X 12-Core Processor")>]

Also, this seems to have something to do with OPTIX. Removing OPTIX from the sequence above also does not crash.

**System Information** Operating system: Ubuntu 20.04.1 LTS Graphics card: GTX 1070 + GTX 1070 + GTX 1050 Ti, NVIDIA 440.100 **Blender Version** Broken: 2.90.1, Commit date: 2020-09-23 06:43, Hash 3e85bb34d0d7 Worked: 2.83.7 **Short description of error** Blender crashes when using python to choose CUDA GPU for cycles. I don't know if this happens in systems with only 1 GPU. **Exact steps for others to reproduce the error** Run Blender from command line with python expression to select GPU: ``` blender --factory-startup --python-expr "import bpy; cuda_devices, opencl_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices(); cuda_devices[0].use = True" ``` **More information:** Using get_devices_for_type() instead of get_devices() does not crash. ``` blender --factory-startup --python-expr "import bpy; cuda_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('CUDA'); cuda_devices[0].use = True" ``` The specific sequence of device types used by get_devices() matters, CUDA, then OPTIX, then OPENCL. Changing the sequence to CUDA last does not crash. Something about OPTIX and OPENCL mutates the CUDA devices. See the dump of cuda_devices before and after getting OPENCL devices: ``` blender --factory-startup --python-expr "import bpy; \ cuda_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('CUDA'); \ optix_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('OPTIX'); \ print('CUDA devices before getting OPENCL devices', cuda_devices); \ opencl_devices = bpy.context.preferences.addons['cycles'].preferences.get_devices_for_type('OPENCL'); \ print('CUDA devices after getting OPENCL devices', cuda_devices); \ print('OPTIX devices', optix_devices); \ print('OPENCL devices', opencl_devices); \ cuda_devices[0].use = True" CUDA devices before getting OPENCL devices [<bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1050 Ti")>, <bpy_struct, CyclesDeviceSettings("AMD Ryzen 9 3900X 12-Core Processor")>] CUDA devices after getting OPENCL devices [<bpy_struct, CyclesDeviceSettings("")>, <bpy_struct, CyclesDeviceSettings("")>, <bpy_struct, CyclesDeviceSettings("")>, <bpy_struct, CyclesDeviceSettings("")>] OPTIX devices [<bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1070")>, <bpy_struct, CyclesDeviceSettings("GeForce GTX 1050 Ti")>] OPENCL devices [<bpy_struct, CyclesDeviceSettings("AMD Ryzen 9 3900X 12-Core Processor")>] ``` Also, this seems to have something to do with OPTIX. Removing OPTIX from the sequence above also does not crash.
Author

Added subscriber: @Cedar-Myers

Added subscriber: @Cedar-Myers

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I can't reproduce this on my one GPU system. Could you run Blender from the terminal with ./blender --debug --debug-python --debug-gpu > ~/blender_debug_output.txt 2>&1 and upload the output as well as the crash log / stack trace?

I can't reproduce this on my one GPU system. Could you run Blender from the terminal with `./blender --debug --debug-python --debug-gpu > ~/blender_debug_output.txt 2>&1` and upload the output as well as the crash log / stack trace?
Author

These are pretty short. Do I need a certain build for debugging?

blender.crash.txt

blender_debug_output.txt

These are pretty short. Do I need a certain build for debugging? [blender.crash.txt](https://archive.blender.org/developer/F8965899/blender.crash.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F8965900/blender_debug_output.txt)

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

@Cedar-Myers No, the log files are exactly how they are supposed to be.

@Cedar-Myers No, the log files are exactly how they are supposed to be.
Contributor

Added subscriber: @Raimund58

Added subscriber: @Raimund58

This issue was referenced by 0ff7d21c27

This issue was referenced by 0ff7d21c27957b4f4a9f02c59b458cdd6beeb06b

This issue was referenced by 1001adb500

This issue was referenced by 1001adb500196537050cc60e8d80318a2f1a56c3

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Campbell Barton self-assigned this 2020-10-15 07:54:06 +02:00
Author

I have tested the 2.91.0-3bc808ebcbf6 nightly build and I can confirm that this fixes get_devices() but get_devices_for_type() still suffers the same problem when called in sequence (CUDA, then OPTIX, then OPENCL). Should this be filed as a new issue, or should this issue be re-opened?

Also, I'm uncertain if this is relevant for LTS backport since 2.83 does not crash, but I'll leave that to you guys to determine.

I have tested the 2.91.0-3bc808ebcbf6 nightly build and I can confirm that this fixes get_devices() but get_devices_for_type() still suffers the same problem when called in sequence (CUDA, then OPTIX, then OPENCL). Should this be filed as a new issue, or should this issue be re-opened? Also, I'm uncertain if this is relevant for LTS backport since 2.83 does not crash, but I'll leave that to you guys to determine.

@Cedar-Myers Since this ticket as already been closed with an associated commit, it's probably a good idea to open another ticket. Just to make sure it's not forgotten.

@Cedar-Myers Since this ticket as already been closed with an associated commit, it's probably a good idea to open another ticket. Just to make sure it's not forgotten.

@Cedar-Myers other issues should be reported separately, get_devices_for_type is returning data that's re-allocated, so we'll need to copy the return values to prevent problems like this from happening entirely.

@Cedar-Myers other issues should be reported separately, `get_devices_for_type` is returning data that's re-allocated, so we'll need to copy the return values to prevent problems like this from happening entirely.
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Reference: blender/blender#81520
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