Crash rendering with lighting cache #81740
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Reference: blender/blender#81740
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System Information
Operating system: w10 on various computers
Graphics card: nvidia various
Blender Version
Broken: 2.90.1 2020-09-23 & 2.91.0 2020-10-14
Worked: 2.83.7
Short description of error
Animated array crashes at a specific frame with Evee
Exact steps for others to reproduce the error
12test02.blend
Open file, render frame 188
Crash happens only in release build, reproducibility may not be 100%, but it is high.
After deleting Lighting cache I don't get crash anymore.
Added subscriber: @mingoo
Added subscriber: @HooglyBoogly
Changed status from 'Needs Triage' to: 'Needs User Info'
I don't see a file here. Did you forget to upload it to the report?
Changed status from 'Needs User Info' to: 'Needs Triage'
sry, did not upload properly
Changed status from 'Needs Triage' to: 'Needs User Info'
That file is quite large. Is it a minimal file in order to reproduce the crash? In other words, could you remove every object, texture, etc that you can without fixing the crash?
This will make it a lot quicker to address the problem. Also, people fixing bugs have to download a lot of these files, if each file was >100 MB that would get out of hand quite quickly.
puh, original file was huge, spent ages to isolate it to one object, found no orphaned data, will try.
If you can't isolate it anymore that's fine, I just wanted to make sure you had thought about that.
Good question, here is the smallest i can do...12test03.blend
Copying the bad object to another file fixes the issue btw.
Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Hah, you managed to shave 1MB off, nice. I can't tell what makes this file so large, it seems to be quite simple. But anyway, I can't make this crash on Linux, (Kernel 5.8, Fedora 32) even when rendering.
Added subscriber: @iss
I've got crash in quite strange place(to me at least):
File is large due to lighting cache. After deleting cache I don't get crash.
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Crash with animated array modifierto Crash rendering with lighting cacheOn another try, I've got bit different trace:
Its not the light cache here, but:
Turning off Motion Blur helped! Also decreasing the shutter time below 0.33 (a third?) helped.
12test06.blend
Closed as duplicate of #81193