Blender crashes when using Gas Fluid Domain in Cycles #81893
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Reference: blender/blender#81893
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1650 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.38
Blender Version
Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash:
3e85bb34d0
Worked: blender-2.82a-windows64
Short description of error
For some reason, Blender crashes when I'm in Cycles and in Rendered view and I make an object a Fluid of type Domain. This only happens when Domain Type is set to Gas, not Liquid. It happens with both CPU and GPU Compute, so it's not a graphics driver problem.
A 40-second clip of what happens: https://youtu.be/r1rKpdPNBZo
Console output:
command-line.txt
(https://pastebin.com/4X0dMBQA)
system-info.txt:
system-info.txt
(https://pastebin.com/4mLWEu3h)
Someone else on r/blender mentioned that it happens to them too (https://www.reddit.com/r/blenderhelp/comments/jeb9hw/blender_crashes_when_using_gas_fluid_domain_in/g9enbo6). They apparently have tested it on both 2.83.7 and the latest 2.91.0 alpha on Linux.
Before the crash the debug log reports warnings and errors:
Exact steps for others to reproduce the error
blender.crash.txt
Added subscriber: @glibg10b
#81718 was marked as duplicate of this issue
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
Unfortunately, there is no stack trace in your
blender.crash.txt
, likely because you're using the Steam version that is missing the debug symbols. ~~I also can't reproduce the crash on my system with the lastest master. ~~ I can reproduce it, the steps to reproduce the bug had Cycles and Eevee switched.Could you please download the daily build of Blender 2.91 , extract it and double click on the
blender_debug_gpu.cmd
. This will start Blender in debug mode and create log files. Try to make Blender crash again. Once it crashes the Windows Explorer should open and show you up to two files (debug log and system information). Add the debug log to your bug report by clicking on the upload button as shown in the screenshot below. Please also upload the crash log located inC:\Users\[your username]\AppData\Local\Temp\blender.crash.txt
which should then contain the stack trace. You can type%TEMP%
into the path bar of the Windows Explorer to open the directory.Yes, I was using the Steam version.
blender_debug_output.txt
blender.crash.txt
Changed status from 'Needs User Info' to: 'Needs Triage'
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @sebbas
Confirmed and really high priority
Confirmed on 2.83.0 too
Added subscriber: @Beryesa
Added subscriber: @brecht
Can confirm D9340 fixes the crash. This one is for @brecht to decide though.
This issue was referenced by
ae5fd92228
Changed status from 'Confirmed' to: 'Resolved'
Added subscribers: @SteffenD, @manzanilla, @mano-wii
Removed subscribers: @manzanilla, @SteffenD