2.92 Documentation #82408

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opened 2020-11-04 19:23:01 +01:00 by Aaron Carlisle · 8 comments
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- [x] blender/blender@00374fbde2 Move 'Camera Parent Lock' from preferences to Object Relations (Hans Goudey) - [x] blender/blender@0269f0c574 Tracking: Simplify configuration of intrinsics to refine (Sergey Sharybin) - [x] blender/blender@037ce662e5 Outliner: Switch properties tabs only on icon click (Nathan Craddock) - [x] blender/blender@0be88c7d15 GPencil: Merge GSoC curve edit mode (Falk David) - [x] blender/blender@0e47e57eb7 Outliner: Properties editor sync on selection (Nathan Craddock) - [x] blender/blender@0eee384a8d Sculpt: Option to limit the action of line gestures to the segment (Pablo Dobarro) - [x] blender/blender@15cb67e0b0 Sculpt: Add normal orientation to lasso trim tool (Pablo Dobarro) - [x] blender/blender@17381c7b90 Multires: Remove simple subdivision type (Sergey Sharybin) - [x] blender/blender@216880bb47 GPencil: Reorganize Cleanup menu (Antonio Vazquez) - [x] blender/blender@235c309e5f Add background rectangle option to video sequencer Text strip (Paul Melis) - [x] blender/blender@2468635174 Tracking: Move optical center to lens panel (Sergey Sharybin) - [x] blender/blender@283c7fecf9 Tracking: Decouple refine settings (Sergey Sharybin) - [x] blender/blender@2985a745bb GPencil: Add new parameter to set caps in Cutter (Antonio Vazquez) - [x] blender/blender@2afdb4ba87 Outliner: Object state filter invert toggle (Nathan Craddock) - [x] blender/blender@383c20a6ab Sculpt: Grab silhouette option (Pablo Dobarro) - [x] blender/blender@39be996452 Sculpt: Add pie menu for global automasking options (Pablo Dobarro) - [x] blender/blender@632b345d35 Update tooltip, Tablet API can now be changed at runtime. (Nicholas Rishel) - [x] blender/blender@657e344351 GPencil: Bake mesh animation for selected keyframes only (Antonio Vazquez) - [x] blender/blender@6c7f30a6f6 UI: Use property split in vertex paint symmetry panels (Hans Goudey) - [x] blender/blender@6fdcca8de6 Materials: add custom object properties as uniform attributes. (Alexander Gavrilov) - [x] blender/blender@7567086276 GPencil: Add Recalculate Geometry operator to Cleanup menu (Antonio Vazquez) - [x] blender/blender@7bf0682aa9 GPencil: Add interpolate operators in Draw mode (Antonio Vazquez) - [x] blender/blender@8bdf191461 Fluid: Added APIC simulation method (Sebastián Barschkis) - [x] blender/blender@99a7c917ea Sculpt: Dyntopo detail size edit operator (Pablo Dobarro) - [x] blender/blender@9b20bbc3bf LibOverride: PointCache: Add UI feedback about need to enable Disk Cache. (Bastien Montagne) - [x] blender/blender@9bc177d8de Materials: support true float4 attributes in the Attribute node. (Alexander Gavrilov) - [x] blender/blender@a087196a45 GPencil: Change trace tooltip for Threshold (Antonio Vazquez) - [x] blender/blender@a5d237ac85 GPencil: New support to trace sequence images (Antonio Vazquez) - [x] blender/blender@ad85256e71 Animation: move group colors switch to user preferences (Sybren A. Stüvel) - [x] blender/blender@c15bd1c4e6 Sculpt: Face Set Edit delete Geometry operation (Pablo Dobarro) - [x] blender/blender@c53b6067fa Sculpt: Implement plane deformation falloff for Grab (Pablo Dobarro) - [x] blender/blender@c80594f57f GPencil: New parameter in Texture modifier to rotate Dot textures (Antonio Vazquez) - [x] blender/blender@c861517ca6 UI: Swap order of 'Fade Inactive Geometry' in overlays popover (Jesse Y) - [x] blender/blender@d6180dd2f7 Sculpt_Paint: Add Paint Studio Light preset (Pablo Dobarro) - [x] blender/blender@d86fcde39c UI: Batch Rename Layout Improvements (Yevgeny Makarov) - [x] blender/blender@e1665c3d31 VSE: Media transform redesign (Richard Antalik) - [x] blender/blender@e3e5d595f6 Outliner: Remove 'ID' from tooltip (Nathan Craddock) - [x] blender/blender@e6f61a4a37 GPencil: New material parameter to rotate texture (Antonio Vazquez) - [x] blender/blender@e9607f45d8 GPencil: Automerge last drawn stroke with previous strokes (Antonio: Vazquez) - [x] blender/blender@e9d21136ce UI: Fix Symmetry options in weight paint panels (Hans Goudey) - [x] blender/blender@f4e8c0c104 Anim UI: Playback Sync menu improvement (Sybren A. Stüvel) - [x] blender/blender@f7e4b209e2 UI: Misc Label and Description Changes (Yevgeny Makarov) - [x] blender/blender@fb88d4eda8 Add a Un-Bake FCurves operator (Sebastian Parborg) - [x] blender/blender@fbf2908674 Outliner: Add 'Selectable' object filter (Jaggz H) - [x] blender/blender@0144b70948 Movie Clip: Annotation UI Improvements (Aaron Carlisle) - [x] blender/blender@03f1d8acab Use the term 'N-gon' instead of 'Polygon' for triangulation method (Philipp Oeser) - [x] blender/blender@095b693614 Outliner: Set active modifier on click (Hans Goudey) - [x] blender/blender@1bc75dfa4a Sculpt: Allow inverting the Erase Displacement mesh filter (Pablo Dobarro) - [x] blender/blender@1d3b92bdea UI: Improve node group input _ output list interface (Hans Goudey) - [x] blender/blender@2221389d6e Bake: vertex color baking support for Cycles (Brecht Van Lommel) - [x] blender/blender@27b78c9c94 Compositor: 'Save as Render' for the file output node (Robert Guetzkow) - [x] blender/blender@290b6d7ef3 Fix blender/blender#70316: Custom 'Delete Keyframes' shortcut still requires confirmation (Philipp Oeser) - [x] blender/blender@5713626422 VSE: Improve motion-picture workflow (Richard Antalik) - [x] blender/blender@5a69f70751 VSE: Add options to select neighboring handles (Peter Fog) - [x] blender/blender@600fb28b62 Geometry Nodes: active modifier + geometry nodes editor (Hans Goudey) - [x] blender/blender@69f57550bc Nodes: add geometry socket type (Jacques Lucke) - [x] blender/blender@6c15b70279 UI: Update Clip Tracking menus (Aaron Carlisle) - [x] blender/blender@6fbeb6e2e0 Add operator to copy a modifier to all selected objects (Erik Abrahamsson) - [x] blender/blender@80578a9d54 Geometry Nodes: Rename boolean input sockets (Hans Goudey) - [x] blender/blender@8e1b63d4bd GPencil: Add missing Pin icon for default eraser (Antonio Vazquez) - [x] blender/blender@9081b80d15 GPencil: New operator to reset Vertex Colors (Antonio Vazquez) - [x] blender/blender@92e44ce67c UI: Add sculpt stats to statusbar (Pablo Dobarro) - [x] blender/blender@96e131f246 UI: update node socket colors (Pablo Vazquez) - [x] blender/blender@986955a2d5 GPencil: Add Vertex Paint operators to Paint menu (Antonio Vazquez) - [x] blender/blender@9b11a7776f Modifier: Add 'Connected' mode to the weld modifier (Henrik Dick) - [x] blender/blender@9dbea1db66 Compositor: Alpha Mode (Jeroen Bakker) - [x] blender/blender@b9e02eace6 UI: Clarify the property name of 'F-Curve Visibility' (Hans Goudey) - [x] blender/blender@bae4d00e2a UI: Use gray color for float sockets in nodes (Pablo Vazquez) - [x] blender/blender@c8a3d1a1fa GPencil: Add Link support to Effects using Ctrl+L (Antonio Vazquez) - [x] blender/blender@c9b4d75336 Sculpt: Fair Face Sets operation for Face Set Edit (Pablo Dobarro) - [x] blender/blender@d23894d3ef Sculpt: Multires Displacement Smear (Pablo Dobarro) - [x] blender/blender@d870a60dd9 Sculpt: Elastic deform type for Snake Hook (Pablo Dobarro) - [x] blender/blender@e4204a3979 Add Custom Falloff Curve to the Vertex Weight Proximity Modifier. (Christian Friedrich) - [x] blender/blender@ea064133e5 UI: Add Sculpt Session info to stats (Pablo Dobarro) - [x] blender/blender@f193b1afb3 Color Management: use scene linear HSV for number ...s in color pickers (Brecht Van Lommel) - [x] blender/blender@fddbcb5757 UI: Click modifier icon to set active modifier (Hans Goudey) - [x] blender/blender@ffacce5be4 UI: Properties editor popover and outliner sync (Nathan Craddock) - [x] blender/blender@db7d8281c5 UI: Add An Opacity Slider to Overlay Wireframe
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @Blendify

Added subscriber: @Blendify
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Added subscriber: @pablovazquez

Added subscriber: @pablovazquez
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Just a note that screenshots of most nodes need to be re-taken since the color of the sockets for float and shader have changed, as well as the category for Shader nodes.

Just a note that screenshots of most nodes need to be re-taken since the color of the sockets for float and shader have changed, as well as the category for Shader nodes.
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We have https://developer.blender.org/diffusion/BM/browse/trunk/blender_docs/tools_maintenance/generate_node_screenshots.py to generate compositor screenshots, this script can be easily extended to other node editors.

Side note, the script needs to be made to run headless and refactored to be included in https://developer.blender.org/diffusion/BM/browse/trunk/blender_docs/tools_maintenance/update_screenshots.py

If someone wants to do that would be appreciated, if not, I will try to get to it, but, the documentation has to come first.

We have https://developer.blender.org/diffusion/BM/browse/trunk/blender_docs/tools_maintenance/generate_node_screenshots.py to generate compositor screenshots, this script can be easily extended to other node editors. Side note, the script needs to be made to run headless and refactored to be included in https://developer.blender.org/diffusion/BM/browse/trunk/blender_docs/tools_maintenance/update_screenshots.py If someone wants to do that would be appreciated, if not, I will try to get to it, but, the documentation has to come first.

Added subscriber: @jmztn

Added subscriber: @jmztn

Opacity Slider has been added, it needs to be described in Display / Viewport Overlays / Geometry / Wireframe.
blender/blender@db7d8281c5:UI:Add An Opacity Slider to Overlay Wireframe

Opacity Slider has been added, it needs to be described in Display / Viewport Overlays / Geometry / Wireframe. blender/blender@db7d8281c5:UI:Add An Opacity Slider to Overlay Wireframe
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Aaron Carlisle self-assigned this 2021-02-09 06:15:29 +01:00
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Reference: blender/blender-manual#82408
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