Eevee Render Crashed when Enable Motion Blur #82808
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Reference: blender/blender#82808
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
Operating system: Windows 10
Graphics card: AMD Radeon(TM) Vega 8 Graphics, ATI Technologies Inc., 4.5.13544 Core Profile/Debug Context 25.20.15011.1004
Blender Version
Broken: bisecting points to
879ed5a165
2.90.0 Beta, 2.91 (Official Release) (2020-11-17), 2.92 (2020-11-17) release builds onlyWorked: Before
879ed5a165
Short description of error
Rendering an animation with motion blur results in a crash.
Exact steps for others to reproduce the error
esting.blend
esting.crash.txt
blender_system_info.txt
blender_debug_output.txt
Update: Including Official Release on Blender 2.91 is still not working
Changed status from 'Needs Triage' to: 'Needs User Info'
Added subscriber: @CodyAtlanticer
#84429 was marked as duplicate of this issue
#83134 was marked as duplicate of this issue
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
Please check if the crash also occurs in Blender 2.91 or 2.92 and add you system information the report.
Download Blender 2.92 and extract the archive. Open Blender's installation directory and double click on the
blender_debug_gpu.cmd
. This will start Blender in debug mode and create log files. Try to make Blender crash again. Once it crashes the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located inC:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt
(or simply type%TEMP%
into the path bar of the Windows Explorer).This file does appear to crash release builds of Blender, when not in debug mode. Debug builds seem unaffected. The crash occurs in 2.90.1, 2.91, 2.92 in Nvidia's driver (
nvoglv64.dll
). I'll have to check if an updated graphics driver fixes the issue.this is debug_logs and crash.txt info that you said esting.crash.txt blender_system_info.txt blender_debug_output.txt
Added subscriber: @lichtwerk
Is this also an issue without the Cycles scene?
maybe, i tried to make animation with motion blur, i've render it and it crashed, i dont know what is the problem, there is a .txt file for logs and crashes that has occured problem.
Maybe you could help tracking down the problem by simplifying the issue [remove unnecessary scenes, objects etc. until possibly the crash does not occur anymore]?
ya, i'm not good, but it's ok, it is only 1 problem of this issue that it crashed. i need help someone could identify the problem and give me a advice or solutions.
Interesting, since you're using an AMD GPU and it crashes as well, this seems like a bug in Blender and not the graphics driver.
might be, it either bug in Blender or not, it should need to fix motion blur that in Blender Software. + i love AMD and Nvidia
thanks for update description. i hope someone will fix or give an issue whats the problem
Changed status from 'Needs User Info' to: 'Confirmed'
Added subscribers: @fclem, @Jeroen-Bakker
Even though the *.blend file could be simpler, I can reproduce the crash. Therefore, I'm setting this as confirmed. It does seem to crash in the graphics driver of both AMD and Nvidia (most recent driver tested). This makes it seem a bit unlikely that it's just the graphics driver's fault, unless both Nvidia's and AMD's drivers have the same bug.
There are warnings about invalid animation driver printed to the console, but those seem unrelated. Unless this is causing undefined behavior elsewhere.
CC @fclem @jbakker
oof driver problem probably :/
Added subscriber: @dfelinto
Since this issue was present in 2.90 already, I'm tagging as 2.92 so it doesn't get on the way of 2.91 release.
ya it must be fix a bug or something solutions 👌
Added subscriber: @Sparazza
Happened to me today
System Information
Operating system: Ubuntu 18.04
Graphics card: Nvidia GTX 1080
Blender Version: B292 (23/11/2020)
Render Engine: Eevee
Thoughts:
I uploaded a brand new file with basic settings, the object and the motion blur: MBLUR_CRASH_HIDE.zip
Changed status from 'Confirmed' to: 'Resolved'
@CodyAtlanticer Why did you close the ticket as resolved?
This comment was removed by @CodyAtlanticer
Changed status from 'Resolved' to: 'Archived'
sorry for inconvience, i have to make new task same on this because it include 2.91 version
Sorry for Resolved but it was a mistake that id o that so i've been make a new task and renew for 2.91 version so please go to my new task that i renew about motion blur not working: https://developer.blender.org/T83134
Changed status from 'Archived' to: 'Confirmed'
@CodyAtlanticer I've reopened the task. You can simply edit the tasks description, no need to create a new ticket.
Added subscriber: @heini
Added subscriber: @EAW
@fclem bisecting points to
879ed5a165
Changed status from 'Confirmed' to: 'Resolved'
This scene is quite complex. After fixing #81193 I cannot reproduce the crash. Please reopen if crash is still here for you.
What describes @Sparazza has been fixed in
3a954af862
.Added subscriber: @V-prime
Actually I get another issue with this file. A crash related to VBO garbage collection.
Changed status from 'Resolved' to: 'Confirmed'
Changed status from 'Confirmed' to: 'Resolved'
Should be fixed now.
Added subscriber: @pepwolf
I've got the same issue, my blender keeps shutting down. Even in EEVEE at this moment lol. Found out that i can render eevee when i disable motion blur. But i've rendered way bigger projects on 2.9 versions and that worked. cw campfire lonewolf.crash.txt
When i try to append my project from blender 3.0 alpha in to 2.95 no files (like collections) do appear.
I've got a NVIDIA RTX 3000, intel i7. Using the Blender 3.0 (todays version) older 3.0 versions end in the same problem.
@pepwolf Could you try to narrow down the issue or at least provide the file that crashes. There are different motion blur system in eevee and maybe it only affect one of them (hair motion blur maybe?).
If you cannot reproduce de bug using the file from the initial report, then it is another bug (maybe related but still separated). In this case please open another bug report so we can track it clearly.