Blender crashes when baking particles for a flow fire + smoke sim #83876
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Reference: blender/blender#83876
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System Information
Operating system: Windows 10 pro
Graphics card: RTX 2080 ti
Blender Version
Broken: 2.91.0, 2.92.0
Worked: 2.90.1
Short description of error
Blender crash when baking the dynamics of a particle system added to the flow object of a smoke simulation.
Exact steps for others to reproduce the error
flow_source.blend
Added subscriber: @ps.productions
to clarify it is with the point cache baking stage that it crashes
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
I'm not getting any crash with the file you've provided both playing the animation with the cache type set to Replay as it is set in your file and when baking with the cache type set to All. Are there any steps missing?
Please open Blender's installation directory and double click on the
blender_debug_log.cmd
. This will start Blender in debug mode and create log files. Try to make Blender crash again. Once it crashes the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located inC:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt
(or simply type%TEMP%
into the path bar of the Windows Explorer).Before I do, The issue is with the particle system bake, not the fluid so there is no options for replay, modular or all. point cache bake causes the issue.
This comment was removed by @rjg
I have to correct myself, I do get a crash. It seems that
pid->totpoint
isNULL
inBKE_ptcache_write
.@ps.productions Are you able to create the scene in 2.91 resulting in the same error or does this only happen with the one created in a previous version?
@rjg The issue is with 2.91. Did i confuse the instructions for broken and worked versions in the bug report? in version 2.90.1 I did not run into this issue. But the scene i shared was created with 2.91.0
@ps.productions Ok, that was the question. No you didn't do anything wrong.
@rjg Is there any chance this bug will be fixed before next year?
Unlikely as the source of the issue hasn't been identified yet, there is no patch, there likely won't be one in time should we do a corrective release for 2.91 and 2.92 is planned to be released in February.
Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
While I can reproduce the issue with your file, I need to check if I can create a file based on the startup file that crashes as well.
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Added subscriber: @rlneumiller
I've reproduced with 2.91 Official with default settings and manually recreated the scene (but reduced the number of frames to speed-up reproduction of the issue).
#83876.blend
blender_debug_output.txt
blender_system_info.txt
#83876.crash.txt
I have yet to work out how it got into this state but the following prevents the crash:
Bisect points to
e5c0d4613a
This issue was referenced by
5aab7f66a0
Changed status from 'Confirmed' to: 'Resolved'