Cell fracture not working on larger size #84622
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#84622
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Update cell fracture for larger size, please.
Blender>Add>Mesh>Plane>Edit Mode>Extrude to get a little bit of thickness. Scale to size 50 and then cell fracture will not work properly, at least for me.:-)
If I make cell fracture first in normal Blender size and then scale it to size 50 then my cell fracture with animation will not work properly in Unreal engine 4.
I'm working with Unreal engine 4 and the parts needs to be bigger for that.
Added subscriber: @wicster
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Archived'
Thank you for your report. Unfortunately, it does not contain the requested information, which are required for us to investigate the issue. Please read this guide , it may help you write a bug report that allows us to fix your problem.
Presumably the problem is that you need to apply the scale first using {key Ctrl A} > Scale.
In case you believe that you've found a bug, please create a new bug report through Help > Report a Bug in Blender. We expect all bug reports to follow the submission template . Please provide system information (operating system, GPU, graphics driver version), affected Blender version, previous Blender version that worked properly, a short and precise description of the issue, step by step instructions to reproduce it and, if relevant, a minimal .blend file that showcases the problem.