Toggling between Material Preview and Rendered mode does not refresh the 3D viewport #84744

Closed
opened 2021-01-15 11:18:47 +01:00 by Paolo Cabaleiro · 7 comments

System Information
Operating system: Linux-5.10.2-2-MANJARO-x86_64-with-arch-Manjaro-Linux 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01

Blender Version
Broken: version:

  • 2.93.0 Alpha, branch: master, commit date: 2021-01-15 00:04, hash: 10ce2a1016
  • 2.92.0 Beta, branch: master, commit date: 2021-01-13 23:55, hash: 5804bf25bd
    Worked: version
  • 2.92.0 Alpha, branch: master, commit date: 2021-01-12 20:03, hash: 719bea0d6d
  • 2.91.0

Short description of error
While trying to toggle between Material Preview and Rendered mode, the view will not update and only display as if Material Preview was selected. Clicking any other option or doing any action in the viewport (like holding the middle mouse to rotate the view) will trigger a refresh, however, multiple clicks between both modes will not trigger it. This behavior only happens on EEVEE, Cycles works as expected.

Exact steps for others to reproduce the error
On a new file, make sure EEVEE is selected as render engine; click on Material Preview, then click on Rendered, the viewport (if its replicable) should not refresh, and can be seen that toggling between those two options makes no difference, as the view will remain in Material Preview. Changing back to another mode, or interacting with the viewport will trigger a refresh.
This mainly happens when toggling from Material Preview to Rendered, Rendered to Material Preview updates as expected (The first time); however, if the viewport is already stuck on Material Preview, Rendered mode will not update when toggling back.

**System Information** Operating system: Linux-5.10.2-2-MANJARO-x86_64-with-arch-Manjaro-Linux 64 Bits Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01 **Blender Version** Broken: version: - 2.93.0 Alpha, branch: master, commit date: 2021-01-15 00:04, hash: `10ce2a1016` - 2.92.0 Beta, branch: master, commit date: 2021-01-13 23:55, hash: `5804bf25bd` Worked: version - 2.92.0 Alpha, branch: master, commit date: 2021-01-12 20:03, hash: `719bea0d6d` - 2.91.0 **Short description of error** While trying to toggle between Material Preview and Rendered mode, the view will not update and only display as if Material Preview was selected. Clicking any other option or doing any action in the viewport (like holding the middle mouse to rotate the view) will trigger a refresh, however, multiple clicks between both modes will not trigger it. This behavior only happens on EEVEE, Cycles works as expected. **Exact steps for others to reproduce the error** On a new file, make sure EEVEE is selected as render engine; click on Material Preview, then click on Rendered, the viewport (if its replicable) should not refresh, and can be seen that toggling between those two options makes no difference, as the view will remain in Material Preview. Changing back to another mode, or interacting with the viewport will trigger a refresh. This mainly happens when toggling from Material Preview to Rendered, Rendered to Material Preview updates as expected (The first time); however, if the viewport is already stuck on Material Preview, Rendered mode will not update when toggling back.

Added subscriber: @PaoloCabaleiro

Added subscriber: @PaoloCabaleiro

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Added subscriber: @rjg

Added subscriber: @rjg

I'm bisecting this now.

I'm bisecting this now.

Added subscriber: @Sergey

Added subscriber: @Sergey

Bisecting points to commit 0f95f51361 @Sergey

Bisecting points to commit 0f95f51361 @Sergey

Closed as duplicate of #84717

Closed as duplicate of #84717
Thomas Dinges added this to the 2.92 milestone 2023-02-08 16:14:51 +01:00
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Reference: blender/blender#84744
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