Text Object Edit Cursor nearly invisible in 2D Animation or Light Background #85154

Open
opened 2021-01-28 15:19:43 +01:00 by William B · 2 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) Iris(R) Plus Graphics 640 Intel 4.5.0 - Build 26.20.100.7986

Blender Version
Broken: version: 2.92.0 Beta, branch: master, commit date: 2021-01-25 22:10, hash: 77f73a9284

Short description of error
Most of my workflow takes place with a light background, as is the case with the 2D-animation startup file. As you can see from the attached image, the Text Object Edit cursor is easily visible with a darker world, but in the 2D-animation with a light world, it is nearly invisible and unusable when there is a lot of text, making editing within Blender untenable.
TextObject Edit Cursor.png

Exact steps for others to reproduce the error
Open Blender, select 2-D animation. Go back to object mode. Press Shift-A, Add a Text object. Turn the object towards the camera or rotate the camera to see the text. Change the text object's material to black or another color so it is easily visible from the background white. Tab to edit mode. Paste or type in a paragraph's worth of text, then try and go in and edit it. The text cursor is basically invisible, making editing the text extremely difficult.

This is NOT the mouse pointer, this is the text-edit cursor. I also checked on this thread https://developer.blender.org/T78498 but confirmed in the screenshot that the overlays are turned on. I also checked through all Edit > Preferences > Themes, but could not find a setting that affects the color of the text cursor/highlight.

The quick fix would be to give access in the preferences to the cursor color for text object edit (then we could just change it to Magenta or something visible with common backgrounds). The fancier fix would be to adjust the cursor color based on the background or have it be half white/black so it is always visible.

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: Intel(R) Iris(R) Plus Graphics 640 Intel 4.5.0 - Build 26.20.100.7986 **Blender Version** Broken: version: 2.92.0 Beta, branch: master, commit date: 2021-01-25 22:10, hash: `77f73a9284` **Short description of error** Most of my workflow takes place with a light background, as is the case with the 2D-animation startup file. As you can see from the attached image, the Text Object Edit cursor is easily visible with a darker world, but in the 2D-animation with a light world, it is nearly invisible and unusable when there is a lot of text, making editing within Blender untenable. ![TextObject Edit Cursor.png](https://archive.blender.org/developer/F9602589/TextObject_Edit_Cursor.png) **Exact steps for others to reproduce the error** Open Blender, select 2-D animation. Go back to object mode. Press Shift-A, Add a Text object. Turn the object towards the camera or rotate the camera to see the text. Change the text object's material to black or another color so it is easily visible from the background white. Tab to edit mode. Paste or type in a paragraph's worth of text, then try and go in and edit it. The text cursor is basically invisible, making editing the text extremely difficult. This is NOT the mouse pointer, this is the text-edit cursor. I also checked on this thread https://developer.blender.org/T78498 but confirmed in the screenshot that the overlays are turned on. I also checked through all Edit > Preferences > Themes, but could not find a setting that affects the color of the text cursor/highlight. The quick fix would be to give access in the preferences to the cursor color for text object edit (then we could just change it to Magenta or something visible with common backgrounds). The fancier fix would be to adjust the cursor color based on the background or have it be half white/black so it is always visible.
Author

Added subscriber: @AquilaTheEagle

Added subscriber: @AquilaTheEagle

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Philipp Oeser removed the
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Reference: blender/blender#85154
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