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Undo queue in Multires Sculpt jumbled
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40

Blender Version
Broken: version: 2.92.0 Release Candidate, branch: master, commit date: 2021-02-19 18:02, hash: rBb1142858d4ca
Worked: 2.91.2 (stable)

Short description of error
directly placing a brushstroke in multires edit and then performing an undo first does (apparently) nothing and then undoes subdivision and brushstroke together.

Exact steps for others to reproduce the error

  1. Create New Scene -> Sculpting
  2. Add Multires Modifier
  3. Press "Subdivide" (doesn't matter how often)
  4. perform a brus stroke on the mesh
  5. Perform Undo --> Apparently nothing happens
  6. perform second undo --> Stroke and subdivisions are revoked together.

It seems to work fine in The current stable Blender Version, 2.91.2