HDRI background shows lighting artefacts at zero strength #86365

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opened 2021-03-07 18:29:17 +01:00 by Karja Krähwald · 6 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab

Short description of error
Dont know if this is a Blender issue, but I encountered a few HDRI files that still show light sources despite having zero strength in the viewport shading studiolight setting:
HDRIBackgroundStrengthBug.jpg
The HDRI file is:
blue_lagoon_night_2k.hdr

The lighting comes from remaining artefacts at the spot of the lamp. Its more noticable with a bit of blur, but you can still see it without.
Since this is only an issue for some HDRI Backgrounds I assume it has to do with those files, I dont know. Regardless, it would be nice if Blender could take care of these cases to guarantee a dark background.

Exact steps for others to reproduce the error
HDRIBackgroundStrengthBug.blend

  1. Install the attached HDRI File and set it as background.
  2. Change the strength setting for the Viewport Shading to zero.
    Problem:
    The background lightens the scene at zero strength with the remaining artefacts.
**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` **Short description of error** Dont know if this is a Blender issue, but I encountered a few HDRI files that still show light sources despite having zero strength in the viewport shading studiolight setting: ![HDRIBackgroundStrengthBug.jpg](https://archive.blender.org/developer/F9877518/HDRIBackgroundStrengthBug.jpg) The HDRI file is: [blue_lagoon_night_2k.hdr](https://archive.blender.org/developer/F9877521/blue_lagoon_night_2k.hdr) The lighting comes from remaining artefacts at the spot of the lamp. Its more noticable with a bit of blur, but you can still see it without. Since this is only an issue for some HDRI Backgrounds I assume it has to do with those files, I dont know. Regardless, it would be nice if Blender could take care of these cases to guarantee a dark background. **Exact steps for others to reproduce the error** [HDRIBackgroundStrengthBug.blend](https://archive.blender.org/developer/F9877532/HDRIBackgroundStrengthBug.blend) 1. Install the attached HDRI File and set it as background. 2. Change the strength setting for the Viewport Shading to zero. Problem: The background lightens the scene at zero strength with the remaining artefacts.

Added subscriber: @karja

Added subscriber: @karja

Added subscriber: @leonardos

Added subscriber: @leonardos

cant reproduce windows 10 rx 6800

zzzzzzzzzz.png

cant reproduce windows 10 rx 6800 ![zzzzzzzzzz.png](https://archive.blender.org/developer/F9877806/zzzzzzzzzz.png)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm

**System Information**
Operating system: Linux-5.10.19-200.fc33.x86_64-x86_64-with-glibc2.32 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01
version: 2.93.0 Alpha, branch: master (modified), commit date: 2021-03-08 15:50, hash: `rB9cb5f0a2282a`

with StudioLights
image.png
Same thing does not happen when used in a world shader
image.png

Can confirm ``` **System Information** Operating system: Linux-5.10.19-200.fc33.x86_64-x86_64-with-glibc2.32 64 Bits Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.45.01 version: 2.93.0 Alpha, branch: master (modified), commit date: 2021-03-08 15:50, hash: `rB9cb5f0a2282a` ``` with StudioLights ![image.png](https://archive.blender.org/developer/F9879632/image.png) Same thing does not happen when used in a world shader ![image.png](https://archive.blender.org/developer/F9879634/image.png)
Philipp Oeser removed the
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Reference: blender/blender#86365
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