Crash going to UV editing workspace with an instancer that is hidden from the viewport #86542

Closed
opened 2021-03-13 09:34:27 +01:00 by Cristian Gabriel Domínguez · 8 comments

System Information
Operating system: Linux-5.8.0-44-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 450.102.04

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: 2.91.2

Short description of error
Crash going to UV editing workspace with an instancer that is hidden from the viewport

Exact steps for others to reproduce the error

  • create an icosphere
  • parent the default cube to the icosphere
  • for the icosphere, turn on Instancing > Vertices
  • disable Show Instancer Viewport
  • switch to UV Editing workspace
    • crash

#86542.blend

  • Open file
  • switch to UV Editing workspace
    • crash


Original report

i'm working in a city vegetation with instances vertex. I take a sphere and i use its vertex for duplicate a simple leave. i add to the sphere a displace modifier for make noisier the distribution. And when i try to go to the UV editing Blender Crash.

Sorry if i do something wrong, it's my first bug report. Thanks a lot! Bug report.blend

While i was reporting this i discovered that the crash don't happen when i have the single leave selected (the leave that is child of the sphere)

**System Information** Operating system: Linux-5.8.0-44-generic-x86_64-with-debian-bullseye-sid 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 450.102.04 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: 2.91.2 **Short description of error** Crash going to UV editing workspace with an instancer that is hidden from the viewport **Exact steps for others to reproduce the error** - create an icosphere - parent the default cube to the icosphere - for the icosphere, turn on `Instancing` > `Vertices` - disable `Show Instancer Viewport` - switch to `UV Editing` workspace - > crash [#86542.blend](https://archive.blender.org/developer/F9892453/T86542.blend) - Open file - switch to `UV Editing` workspace - > crash --- Original report i'm working in a city vegetation with instances vertex. I take a sphere and i use its vertex for duplicate a simple leave. i add to the sphere a displace modifier for make noisier the distribution. And when i try to go to the UV editing Blender Crash. Sorry if i do something wrong, it's my first bug report. Thanks a lot! [Bug report.blend](https://archive.blender.org/developer/F9888687/Bug_report.blend) While i was reporting this i discovered that the crash don't happen when i have the single leave selected (the leave that is child of the sphere)

Added subscriber: @Cegede.3D

Added subscriber: @Cegede.3D
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm, will check.

Can confirm, will check.
Member

This crashes if the instancer is hidden from viewport, so easier steps to reproduce are:

  • create an icosphere
  • parent the default cube to the icosphere
  • for the icosphere, turn on Instancing > Vertices
  • disable Show Instancer Viewport
  • switch to UV Editing workspace
    • crash

1   blender::gpu::GLDrawList::append gl_drawlist.cc      141  0xb1e4e5e 
2   GPU_draw_list_append             gpu_drawlist.cc     52   0xb1c0af2 
3   draw_indirect_call               draw_manager_exec.c 598  0x3c8fcc5 
4   draw_call_batching_flush         draw_manager_exec.c 795  0x3c8fcc5 
5   draw_call_batching_finish        draw_manager_exec.c 891  0x3c908c0 
6   draw_shgroup                     draw_manager_exec.c 1056 0x3c90f28 
7   drw_draw_pass_ex                 draw_manager_exec.c 1113 0x3c91165 
8   DRW_draw_pass                    draw_manager_exec.c 1153 0x3c9129f 
9   OVERLAY_edit_uv_draw             overlay_edit_uv.c   563  0x3d41d10 
10  OVERLAY_draw_scene               overlay_engine.c    544  0x3cd5951 
11  drw_engines_draw_scene           draw_manager.c      1136 0x3c829b4 
12  DRW_draw_render_loop_2d_ex       draw_manager.c      2142 0x3c851ca 
13  DRW_draw_view                    draw_manager.c      1520 0x3c83947 
14  image_main_region_draw           space_image.c       652  0x495ae4d 
15  ED_region_do_draw                area.c              558  0x430ce8b 
16  wm_draw_window_offscreen         wm_draw.c           731  0x39a9d01 
17  wm_draw_window                   wm_draw.c           872  0x39aa2ba 
18  wm_draw_update                   wm_draw.c           1073 0x39aa8f2 
19  WM_main                          wm.c                652  0x39a6fd8 
This crashes if the instancer is hidden from viewport, so easier steps to reproduce are: - create an icosphere - parent the default cube to the icosphere - for the icosphere, turn on `Instancing` > `Vertices` - disable `Show Instancer Viewport` - switch to `UV Editing` workspace - > crash ``` 1 blender::gpu::GLDrawList::append gl_drawlist.cc 141 0xb1e4e5e 2 GPU_draw_list_append gpu_drawlist.cc 52 0xb1c0af2 3 draw_indirect_call draw_manager_exec.c 598 0x3c8fcc5 4 draw_call_batching_flush draw_manager_exec.c 795 0x3c8fcc5 5 draw_call_batching_finish draw_manager_exec.c 891 0x3c908c0 6 draw_shgroup draw_manager_exec.c 1056 0x3c90f28 7 drw_draw_pass_ex draw_manager_exec.c 1113 0x3c91165 8 DRW_draw_pass draw_manager_exec.c 1153 0x3c9129f 9 OVERLAY_edit_uv_draw overlay_edit_uv.c 563 0x3d41d10 10 OVERLAY_draw_scene overlay_engine.c 544 0x3cd5951 11 drw_engines_draw_scene draw_manager.c 1136 0x3c829b4 12 DRW_draw_render_loop_2d_ex draw_manager.c 2142 0x3c851ca 13 DRW_draw_view draw_manager.c 1520 0x3c83947 14 image_main_region_draw space_image.c 652 0x495ae4d 15 ED_region_do_draw area.c 558 0x430ce8b 16 wm_draw_window_offscreen wm_draw.c 731 0x39a9d01 17 wm_draw_window wm_draw.c 872 0x39aa2ba 18 wm_draw_update wm_draw.c 1073 0x39aa8f2 19 WM_main wm.c 652 0x39a6fd8 ```
Philipp Oeser changed title from Crash when i go to UV editing workspace to Crash going to UV editing workspace with an instancer that is hidden from the viewport 2021-03-15 11:11:05 +01:00
Philipp Oeser self-assigned this 2021-03-15 12:02:45 +01:00

This issue was referenced by 14863b3d4d

This issue was referenced by 14863b3d4d86c7ad11de5268279ece31b12ee876
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'

Thanks Philipp :D

Thanks Philipp :D
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Reference: blender/blender#86542
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