EEVEE roughness 0 results in bright white material #86604
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Reference: blender/blender#86604
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.89
Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-15 19:47, hash:
be51d671b5
Worked: 2.92
faceting on bump.blend
Added subscriber: @3di
#86614 was marked as duplicate of this issue
#86690 was marked as duplicate of this issue
#86598 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
I guess by now there are a couple of duplicated reports around, will try to merge these all, but for now, will confirm.
Added subscriber: @JustinWebster
Yep can confirm also, even a value of 0.01 in roughness will temp fix it or turning on Ambient Occlusion in Render Settings seems to fixes it also.
HDRI Preview Spheres are also effected.
Added subscriber: @Lteng
Added subscriber: @mano-wii
Added subscriber: @Vyach
Added subscribers: @mcq, @reed2000
Added subscriber: @Dec
Added subscriber: @EAW
Some observations:
0.00002
no issue, roughness set to0.00001
shows the issue.Since that last four points are different than in #86578 (white artifacts in EEVEE), I think that these two reports have different causes.
The clearcoat roughness shows the same effects as described by Evan Wilson for roughness above.
May be this could help to narrow down the piece of code...
Added subscriber: @vicbay
Seems the bug is fixed in today's windows build for me.
Yesterday: full blown white model with 0 roughness shader, also full blown white metal hdr preview sphere.
Today: everything works fine. Ambient occlusion is disabled.
System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92
Blender Version
Fixed: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-20 21:00, hash:
9ca67c47a1
Confirm, no bug in this build for me.
Windows 8.1, nVidia
Changed status from 'Confirmed' to: 'Resolved'
Issue is resolved for me as well.
I will close this as resolved, if issues are persistent for anyone here, please open a new report since the issue would be even more specific in that case, thx.