Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 184.108.40.20671
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-16 22:45, hash: rBde06cb85593b
Short description of error
Several problems here.
- If only mesh of primitive node is outputted the material of input mesh is not applied to it. And everything normal if input mesh is joined with mesh of a primitive node.
- If mesh fo a primitive nodes is joined with initial mesh last one loosing its UV coordinates. It also would be good if primitives could have their own UVs but this I guess is already in todo list.
Exact steps for others to reproduce the error
- Open the file
- Connect Cone node in to join geometry node -> Initial mesh looses its UV coordinates
- Disconnect initial mesh from join geometry node -> Cone looses material