still seeing blocky volumes in cycles #86770

Closed
opened 2021-03-20 19:47:25 +01:00 by Andrew Walsh · 7 comments

{F9901396}System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.51

Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862
Worked: (newest version of Blender that worked as expected)

Short description of error
vdbs and volumes are rendering blocky in cycles

Exact steps for others to reproduce the error
I know this is an old issue, I was told two versions ago that this should be fixed in the following version but still there in 2.92 (see image).

Unless there are some settings I don't know about. The attached image has two objects that were converted to volume and you can see sharp lines in the volume 'box'. Makes it pretty much unusable for professional work.

{[F9901396](https://archive.blender.org/developer/F9901396/Capture.JPG)}**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.51 **Blender Version** Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: `0f45cab862` Worked: (newest version of Blender that worked as expected) **Short description of error** vdbs and volumes are rendering blocky in cycles **Exact steps for others to reproduce the error** I know this is an old issue, I was told two versions ago that this should be fixed in the following version but still there in 2.92 (see image). Unless there are some settings I don't know about. The attached image has two objects that were converted to volume and you can see sharp lines in the volume 'box'. Makes it pretty much unusable for professional work.
Author

Added subscriber: @andywalshart

Added subscriber: @andywalshart
Author

cloud-test.avi
Here's a quick few seconds of that cloud animated. Here's it's rotating slightly over about 70 frames. There's two clouds actually, one top left and one top right. Notice the squares.

Another quick note. The problem is greatly exaggerated at higher render sizes.

[cloud-test.avi](https://archive.blender.org/developer/F9901581/cloud-test.avi) Here's a quick few seconds of that cloud animated. Here's it's rotating slightly over about 70 frames. There's two clouds actually, one top left and one top right. Notice the squares. Another quick note. The problem is greatly exaggerated at higher render sizes.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

This looks like a duplicate of #81590 (High Resolution VDB renders blocky artifacts in Cycles)
It may also be related to #72811 (Smoke sim glitch in Cycles)

@andywalshart can you confirm?

This looks like a duplicate of #81590 (High Resolution VDB renders blocky artifacts in Cycles) It may also be related to #72811 (Smoke sim glitch in Cycles) @andywalshart can you confirm?
Author

It does look similar to aspects of both of those. Such a shame as I use volumetrics in just about every scene. There's always high levels of noise alongside the blocky issue. Has there been any progress with the issue?

It does look similar to aspects of both of those. Such a shame as I use volumetrics in just about every scene. There's always high levels of noise alongside the blocky issue. Has there been any progress with the issue?

The developers are aware and the bug is already on the stack to be investigated.
Unfortunately, some problems take longer to be fixed.

I will merge the reports.

The developers are aware and the bug is already on the stack to be investigated. Unfortunately, some problems take longer to be fixed. I will merge the reports.

Closed as duplicate of #81590

Closed as duplicate of #81590
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#86770
No description provided.