UV Editor UDIM GRID disappear when add new image #86873

Closed
opened 2021-03-24 07:28:52 +01:00 by takeshi funahashi · 13 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: (newest version of Blender that worked as expected)

Short description of error
When add image for UV editor, view > UDIM GRID options disappear.

Exact steps for others to reproduce the error
1 load default cube in new scene. Set UV editing as Active work space.
2 Right pane " View" tab. There is UDIM Grid option for background.
UDIMGrid.JPG
3 add new image. now UDIM Grid suddenly disappear. The Background UDIM grid only visible, when I remove Image from UV Editor.
No Grid.JPG

The UDIM GRID can tell user, each UV Tiles when we manipulate UV. but it should not relate with image which check UV in UV editor.
If I set UDIM image, I can use image> UDIM tiles option. but when I just separate UV for each UV tile, with image, I do not need to set UDIM image.

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: (newest version of Blender that worked as expected) **Short description of error** When add image for UV editor, view > UDIM GRID options disappear. **Exact steps for others to reproduce the error** 1 load default cube in new scene. Set UV editing as Active work space. 2 Right pane " View" tab. There is UDIM Grid option for background. ![UDIMGrid.JPG](https://archive.blender.org/developer/F9906620/UDIMGrid.JPG) 3 add new image. now UDIM Grid suddenly disappear. The Background UDIM grid only visible, when I remove Image from UV Editor. ![No Grid.JPG](https://archive.blender.org/developer/F9906625/No_Grid.JPG) The UDIM GRID can tell user, each UV Tiles when we manipulate UV. but it should not relate with image which check UV in UV editor. If I set UDIM image, I can use image> UDIM tiles option. but when I just separate UV for each UV tile, with image, I do not need to set UDIM image.

Added subscriber: @TakeshiFunahashi

Added subscriber: @TakeshiFunahashi

#88023 was marked as duplicate of this issue

#88023 was marked as duplicate of this issue

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Thanks for the report, but this looks like a design discussion and not really a bug.

There is a list of tasks assigned to UDIM, you can see then in #72390 (Improve UDIM functionality)

As a feature request, I suggest you try other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

I may have evaluated it wrong, so I'm leaving this report open (for a second opinion).


For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Thanks for the report, but this looks like a design discussion and not really a bug. There is a list of tasks assigned to UDIM, you can see then in #72390 (Improve UDIM functionality) As a feature request, I suggest you try other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests I may have evaluated it wrong, so I'm leaving this report open (for a second opinion). --- For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

OK I think it is a little annoying, but it work when I remove image from UV editor. so close please as you need.

The reason why I report it as bug, at current UV editor, often auto add image, when the mesh use image texture for material I feel.
Then when I need to edit UV to move along with UV grid, those grid option simply disappear. I did not notice I need to remove auto apply image for UV editor.

OK I think it is a little annoying, but it work when I remove image from UV editor. so close please as you need. The reason why I report it as bug, at current UV editor, often auto add image, when the mesh use image texture for material I feel. Then when I need to edit UV to move along with UV grid, those grid option simply disappear. I did not notice I need to remove auto apply image for UV editor.
Member

Added subscribers: @LukasStockner, @lichtwerk

Added subscribers: @LukasStockner, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Member

@LukasStockner : not sure about the check in the poll of IMAGE_PT_udim_grid.
Could you explain why we only want this shown if there is no image?

@LukasStockner : not sure about the check in the poll of `IMAGE_PT_udim_grid`. Could you explain why we only want this shown if there is no image?
Member

Added subscriber: @Vyach

Added subscriber: @Vyach

@mano-wii i dont feel it is feature request. It just works wrong way. And I dont see any reason to keep such confusing behavior.
Also interested, what Lukas will answer.

@mano-wii i don`t feel it is feature request. It just works wrong way. And I don`t see any reason to keep such confusing behavior. Also interested, what Lukas will answer.

This issue was referenced by 4fb7217043

This issue was referenced by 4fb7217043627ce952583d99c4b8537e10ee2903

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
Jesse Yurkovich self-assigned this 2021-09-03 22:08:25 +02:00

This issue was referenced by 92c89d7b87

This issue was referenced by 92c89d7b879229ac01390da068026d0a11d864f1
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Reference: blender/blender#86873
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