Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44
Worked: (newest version of Blender that worked as expected)
Short description of error
When add image for UV editor, view > UDIM GRID options disappear.
Exact steps for others to reproduce the error
1 load default cube in new scene. Set UV editing as Active work space.
2 Right pane " View" tab. There is UDIM Grid option for background.
3 add new image. now UDIM Grid suddenly disappear. The Background UDIM grid only visible, when I remove Image from UV Editor.
The UDIM GRID can tell user, each UV Tiles when we manipulate UV. but it should not relate with image which check UV in UV editor.
If I set UDIM image, I can use image> UDIM tiles option. but when I just separate UV for each UV tile, with image, I do not need to set UDIM image.