Page MenuHome

VSE shading mode ignores Grease Pencil Vertex colors
Confirmed, NormalPublicBUG

Description

System Information
Operating system: Darwin-20.3.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.2.15

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44
Worked: N.A.

Short description of error
If a blender scene is added in the VSE, the shading mode is respected for 3D objects vertex colors but not for GP objects

Exact steps for others to reproduce the error
Open the attached blender file and switch between the "3D" scene and "EDIT" scene. In the 3d viewport of 3D scene both the cube and the grease pencil stroke are shaded correctly, in the VSE EDIT scene the cube shows the correct vertex colors and the GP is flat shaded without colors.
Side Note: using the "override scene settings" and forcing the workbench engine on the EDIT scene to respect vertex color and flat shade, makes no difference.



Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.Fri, Mar 26, 10:11 AM

To make sure we are all on the same page (and speed up the triaging/fixing process), please always provide the example .blend file where this happens.

To make sure we are all on the same page (and speed up the triaging/fixing process), please always provide the example .blend file where this happens.

@Philipp Oeser (lichtwerk) Sorry! The blend upload failed. should be fixed now.

Ivan Cappiello (icappiello) changed the task status from Needs Information from User to Needs Triage.Wed, Mar 31, 9:01 AM
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Thu, Apr 1, 10:47 PM
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

I can confirm.
The Grease Pencil object, which should be green, is white in the VSE.