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Annotation tool
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Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.72

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-31 07:46, hash: rB645fc0c76794
Worked: (newest version of Blender that worked as expected)

Short description of error
Inconsistancy in the Annotation tool doesn't work the same way in all modes.

Exact steps for others to reproduce the error
In 3D (general) : it's quite fine.
the annotation Tool have the layers options (only on the 3D side view), and the keyframes are visible in the dopeSheet.
In 2D animation mode : the annotation Tool have the layers options, but the keyframes are invisible in the dopeSheet
In VSE : the annotation Tool don't have the layers options, but the keyframes are visible in the dopeSheet

Event Timeline

In 2D animation mode you must disable only selected

In VSE is visible too:

Antonio Vazquez (antoniov) changed the task status from Needs Triage to Needs Information from User.Fri, Apr 2, 1:55 PM

My bad Antonio.
DopeSheet is fine then (maybe just uncheck the "only selected" by default like in the other "New file" ...

For the annotate layer options, I just discovered it's hidden in the view panel only (with onion skin), and not the Tool, like in the other

Also, I just noticed the layout is different : Onion skin is a subpanel in 3D view, and and old school panel in the sequencer :(


Finaly, if the annotations could get the greace pencil buttons active, that would be great !

Thanks for your time !

Antonio Vazquez (antoniov) closed this task as Resolved.Fri, Apr 2, 4:08 PM
Antonio Vazquez (antoniov) claimed this task.

As the bug report is solved, I'm going to close the task. We have already plans to review annotation panels and UI. Thanks for the report.