Multi-User Action keeps moving object after deleting all keyframes until reloading file #88208

Open
opened 2021-05-11 21:27:56 +02:00 by Manuel · 9 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: (newest version of Blender that worked as expected)

Short description of error
Deleting keys from action with several users doesn't update correctly.
Actions without any keyframes keep changing the object until you revert the file.

Exact steps for others to reproduce the error

  1. Add two keyframes to the default cube. (Scale it up and move it to the side)
  2. ALT+D to create a linked copy.
  3. On the linked copy, go to the dopesheet (e.g. action editor)
  4. Delete the keys. Because the action has two users, the keys should be deleted for all users.
  5. Play the animation. You'll see the original copy still moves according to the original keys.

#88208.blend

Thank you for taking a look at this! :)
Seems like a bug to me.

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: (newest version of Blender that worked as expected) **Short description of error** Deleting keys from action with several users doesn't update correctly. Actions without any keyframes keep changing the object until you revert the file. **Exact steps for others to reproduce the error** 1. Add two keyframes to the default cube. (Scale it up and move it to the side) 2. ALT+D to create a linked copy. 3. On the linked copy, go to the dopesheet (e.g. action editor) 4. Delete the keys. Because the action has two users, the keys should be deleted for all users. 5. Play the animation. You'll see the original copy still moves according to the original keys. [#88208.blend](https://archive.blender.org/developer/F10087699/T88208.blend) Thank you for taking a look at this! :) Seems like a bug to me.
Author

Added subscriber: @af_manuel

Added subscriber: @af_manuel
Manuel changed title from Deleting keys from action with several users doesn't update correctly to Multi-User Action keeps moving object after deleting all keyframes until reloading file 2021-05-12 10:00:10 +02:00
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Not sure I understand the problem. Can share the .blend file and a short video describing the problem??

Not sure I understand the problem. Can share the .blend file and a short video describing the problem??
Author

An action data block with zero keyframes still changes the scene. After deleting all keys from a multi user action, the non-selected users will still move, even though when you select them you can see that their actions are entirely empty.
Reloading the file makes this behavior stop. Follow the steps written in the description and you should see.
Thank you :)

An action data block with zero keyframes still changes the scene. After deleting all keys from a multi user action, the non-selected users will still move, even though when you select them you can see that their actions are entirely empty. Reloading the file makes this behavior stop. Follow the steps written in the description and you should see. Thank you :)
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm.

Can confirm.
Member

Added subscriber: @wbmoss_dev

Added subscriber: @wbmoss_dev
Wayde Moss self-assigned this 2021-05-13 19:52:33 +02:00
Member

There were some missing depsgraph updates. Should be fixed now.

There were some missing depsgraph updates. Should be fixed now.
Philipp Oeser removed the
Interest
Animation & Rigging
label 2023-02-09 14:35:36 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#88208
No description provided.