Experimental Blender builds hard depend on libpulse on Linux #88387
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Reference: archive/blender-buildbot#88387
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Operating system: GENTOO Linux, updated daily
Graphics card: NVIDIA Corporation TU106 High Definition Audio Controller (rev a1)
Graphic driver: x11-drivers/nvidia-drivers-465.31
Blender Version
Broken: blender-3.0.0-alpha+master.d373b43f07f5-linux.x86_64-release
Worked: blender-3.0.0-8057b985727d-linux64
Short description of error
Blender cannot be started without libpulse installed.
Exact steps for others to reproduce the error
Start blender on a system without libpulse being installed.
No blend file needed. Start will instantly aborted. There is even no chance, to disable audio
via commandline switches.
The use of pulseaudio is debatable. User/Sysadmins who decide not to use/install pulseaudio
on their systems will be urged to no longer use Blender anymore.
Suggested solution: Switch back to alsa or make it possible to use wrapper libs like apulse
(https://github.com/i-rinat/apulse).
Last resort: Load libpulse dymanically after processing the commandline switches. This
way, audio can be disabled and libpulse will not be loaded. This way blender will be silenced,
though.
Added subscriber: @mcq
Correction: The Video Card is: NVIDIA Corporation TU106 [GeForce RTX 2060 SUPER] (rev a1)
(I copied the wrong line from lspcis output...sorry)
Added subscribers: @ponderz, @lichtwerk
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
@ponderz : does this ring a bell?
Added subscriber: @scurest
Closed as duplicate of #88431
Added subscriber: @ankitm