Blender crashes with Glass BSDF + Sharp + Linux CPU #88738
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Reference: blender/blender#88738
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System Information
Operating system: Linux-5.12.8-300.fc34.x86_64-x86_64-with-glibc2.33 64 Bits
Graphics card: AMD JUNIPER (DRM 2.50.0 / 5.12.8-300.fc34.x86_64, LLVM 12.0.0) X.Org 3.3 (Core Profile) Mesa 21.1.1
Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-01 14:46, hash:
383bc8d9bc
Worked: 2.93.0 beta
ba4228bcf7
Short description of error
Blender crashes with Glass BSDF + Sharp + Linux CPU
Exact steps for others to reproduce the error
Launch Blender, set it to Cycles and CPU.
I went back in the list of archived daily build and found that build
ba4228bcf7
from May 28th works as expected, buildc369382977
from May 29th and newer, including the Stable release from today, all show the crashing behaviour....I am including a file that was created with the last working build
ba4228bcf7
from May 28th, which renders fine in newer builds upon opening, it is switching steps back and forth (for example removing the subdiv modifier or changing the shader options) that will make the more recent versions crash.beta_ba4228bcf77e_works.blend
Added subscriber: @Memento
I can not reproduce this problem on two Macintosh laptops (macOS 10.15.7 and 11.4), only on the Linux box I have access to.
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
This comment was removed by @PratikPB2123
Changed status from 'Needs User Info' to: 'Needs Triage'
With daily build
ae379714e4
I had Blender 3.0.0 Alpha crash at the fifth step / bullet already.Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Archived'
Cannot reproduce here
Do you get crash logs? https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#linux
The GPU is Terrascale 2, which unfortunately means that this GPU is below the minimum requirements for Blender, so there is no longer support for it. https://www.blender.org/download/requirements/
Installing the latest graphics driver sometimes helps to make such GPUs work, see here for more information. https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
If that doesn't help, you can use Blender 2.90: https://www.blender.org/download/previous-versions/
Afraid we have to close this report.
Using
4e65b1ef6c
no crash log was written to /tmp, but I did grab this from the Terminal:blender.crash.txt
For extra clarity, I am rendering on CPU, so stop whining about the GPU not being supported, please ...
The GPU was supported thanks to https:*developer.blender.org/rB55d14210cccc7a3dae98787200a6dc3649462bba
And things were fine in earlier 3.0.0 Alpha versions, I even specified with which Daily Build it started crashing, see above.
Changed status from 'Archived' to: 'Needs Developer To Reproduce'
Added subscriber: @Jeroen-Bakker
Not whining, but this seems to be a GPU bound error?
This somewhat contradicts our requirements https://www.blender.org/download/requirements/:
Maybe @Jeroen-Bakker wants to comment?
What made me report this problem / bug, even though I know that the GPU in that old crate is not a truely supported one, is that I rendered CPU only, then a GPU should not be involved, right...? 🤔
This could also be related to how the renderview is launched (or something else in the UI), so GPU should not be ignored entirely I think.
I think I may have found the cause...
Fedora Workstation 34 by default launches with Wayland and this afternoon out of curiosity I set Fedora to use Xorg upon login... Haven't been able to get Blender on its knees since then, also the #87962 "Toggle Window Fullscreen" on the new Fedora 34 (Wayland mode) makes mouse cursor disappear. problem does not show up when toggling said fullscreen...
Fedora 34 was the first release where they decided on having Wayland set by default and many applications have support for it already, apparently Blender does not yet, which can be logical since NVIDIA does not support Wayland properly either, yet...
Added subscriber: @christian.rauch
Fedora uses Wayland by default (on GNOME Shell) since Fedora 25 (https://fedoramagazine.org/whats-new-fedora-25-workstation/). That is for nearly 5 years now.
Using Nvidia is still problematic, with native (Wayland) as well with X11 (via XWayland) applications. I think this is supposed to change with Fedora 35, which will also use Wayland as default for the KDE Plasma session.
Blender builds with Wayland by default now, but it still has to be activated at runtime by setting the
BLENDER_WAYLAND
environment variable (e.g.BLENDER_WAYLAND= blender
).Did so by adding the following to the ~/.bashrc file:
BLENDER_WAYLAND=blender
export BLENDER_WAYLAND
Is that the correct way...? ./blender --version does not mention anything Wayland related. And the #87962 toggle can still not be done, the rest I could try and do without Blender crashing.
This is not exactly what I meant, but it will still have the same effect. You are setting the environment variable
BLENDER_WAYLAND
to the value"blender"
.There is a space between
BLENDER_WAYLAND=
andblender
in what I wrote above. It does not matter to what value you setBLENDER_WAYLAND
, it can even be empty as in the case I mentioned above. It only matters that it is defined (i.e.getenv("BLENDER_WAYLAND")
does not returnNULL
).If you do
export BLENDER_WAYLAND=
, it will defineBLENDER_WAYLAND
to be empty. The effect will be the same as if you set an arbitrary value, e.g.export BLENDER_WAYLAND=ON
.The command
BLENDER_WAYLAND= blender
will set the environment variableBLENDER_WAYLAND
to be empty (but defined) and call theblender
executable in a single line.Well,
blender --version
is not supposed to say anything about Wayland. It also does not say anything about X11. If you run Blender withBLENDER_WAYLAND
in a GNOME Shell Wayland session, you will notice that it will have decorations missing. If still in doubt, you can identify Wayland clients in a GNOME Shell session via "looking glass": https://unix.stackexchange.com/a/435159.In this issue, you mentioned yourself that it also appears for other clients. There is nothing to be done within Blender.
Out of posterity I tried, one can hope, can one not...? 😉
Going over old issues, sorry this has been lying around (and this one does not have a module assigned).
Before sending this into triaging again, I would like to know though if with newer Fedora/blender versions, is this still a problem?
Currently using Fedora 37 and an Alpha version 3.5.0 of Blender and can't get things to their proverbial knees now... Lots of things have changed... Cycles X and more... As far as I am concerned this Task can be closed...
OKi, thx getting back!